111OdawgsWorld
Key statistics
the figures behind the quote- Players now
- 0/ 50 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,901 top 72%
- Rank · 7d ago
- #16,709 ▲808 places up
- Last wipe
- 13d ago no schedule published
- Next wipe
- 21d 22h Thu 5 Nov, 19:00 UTC FW
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 3500 Procedural Map · seed 6738
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes only- wipe-day peak
- 0 players, last three wipes
Coming wipes
- 21d 22hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:08 UTC FW13d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average | 416/500 | ▲+91+28.1% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 338 on average | 328/400 | ▲+13+4.1% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 331 on average | 324/325 | ▲+8+2.5% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 320 on average | 327/350 | ▲+41+14.3% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average | 46/250 | ▼−6−12.0% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average | 313/450 | ▲+62+24.8% |
Quick answers
from the figures on this pageMap and Rules
How is 111OdawgsWorld configured in terms of rules and settings?
The name of 111OdawgsWorld carries no gather rate. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is enabled.
What is the current map on 111OdawgsWorld?
A procedural map of size 3,500 with seed 6738 runs on 111OdawgsWorld, created by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.
Player Count
Where does 111OdawgsWorld sit in the rankings?
In the top 72% of all ranked servers, 111OdawgsWorld is #15,901 on player hours over the last seven days.
What is the population on 111OdawgsWorld?
At present, 111OdawgsWorld is offline; the last sighting was 5 days 1 hours ago. Average players over the last seven days: 0.
Wipe Frequency
What happens on wipe day at 111OdawgsWorld?
The average peak across its recent wipes is 0 players. On the latest wipe, 0 hours after the wipe, the crowd peaked.
How often does 111OdawgsWorld wipe?
The only wipe at 111OdawgsWorld is the monthly force wipe. When every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, that is its next wipe. This world has been running for 13 days 1 hours.
Server Info
What is the location of 111OdawgsWorld?
No region is published by 111OdawgsWorld. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 31.214.143.125:10200.
111OdawgsWorld is on which Rust version?
The build is Rust network protocol 2634 and build 167231 on Windows, running on 111OdawgsWorld. Joining requires the same protocol on your game, which Steam updates.
How reliable is 111OdawgsWorld and is it currently online?
No response from 111OdawgsWorld. It was last seen 5 days 1 hours ago. The last 7 full days give 40% uptime, 68 hours on out of 168. The earliest Rust Analytics saw it was 13 September 2026.
Tags & Filters
How should you interpret the tags on 111OdawgsWorld?
These tags are published by 111OdawgsWorld and read by the game's server browser: gmvanilla (Game mode): Survival in its vanilla form; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167231 (Build): Build 167231; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent. Also in the tags and at the top of this page: current players, queue and world creation time.
On Rust Analytics, which lists and filters feature 111OdawgsWorld?
These Rust Analytics lists include 111OdawgsWorld: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Joining the Server
How can I connect to 111OdawgsWorld?
Type client.connect 31.214.143.125:10200 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,gmvanilla,cs167231,ts8
Game
gmvanilla
mp50
ts8
v2634
cs167231
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
