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RUST ANALYTICS
LIVE70,048PLY11,684SRV
QUOTE 31.214.143.125:10200 Offline checked 5d ago

111OdawgsWorld

Players · last
0/ 50
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,901
top 72%
Rank · 7d ago
#16,709
808 places up
Last wipe
13d ago
no schedule published
Next wipe
21d 22h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3500
Procedural Map · seed 6738
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 21d 22h

The force wipe · high confidence

wipe-day peak
0
players, last three wipes

Coming wipes

  1. 21d 22hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:08 UTC FW13d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average416/500+91+28.1%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 338 on average328/400+13+4.1%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 331 on average324/325+8+2.5%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 320 on average327/350+41+14.3%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average46/250−6−12.0%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average313/450+62+24.8%

Quick answers

from the figures on this page

Map and Rules

How is 111OdawgsWorld configured in terms of rules and settings?

The name of 111OdawgsWorld carries no gather rate. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is enabled.

What is the current map on 111OdawgsWorld?

A procedural map of size 3,500 with seed 6738 runs on 111OdawgsWorld, created by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Player Count

Where does 111OdawgsWorld sit in the rankings?

In the top 72% of all ranked servers, 111OdawgsWorld is #15,901 on player hours over the last seven days.

What is the population on 111OdawgsWorld?

At present, 111OdawgsWorld is offline; the last sighting was 5 days 1 hours ago. Average players over the last seven days: 0.

Wipe Frequency

What happens on wipe day at 111OdawgsWorld?

The average peak across its recent wipes is 0 players. On the latest wipe, 0 hours after the wipe, the crowd peaked.

How often does 111OdawgsWorld wipe?

The only wipe at 111OdawgsWorld is the monthly force wipe. When every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, that is its next wipe. This world has been running for 13 days 1 hours.

Server Info

What is the location of 111OdawgsWorld?

No region is published by 111OdawgsWorld. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 31.214.143.125:10200.

111OdawgsWorld is on which Rust version?

The build is Rust network protocol 2634 and build 167231 on Windows, running on 111OdawgsWorld. Joining requires the same protocol on your game, which Steam updates.

How reliable is 111OdawgsWorld and is it currently online?

No response from 111OdawgsWorld. It was last seen 5 days 1 hours ago. The last 7 full days give 40% uptime, 68 hours on out of 168. The earliest Rust Analytics saw it was 13 September 2026.

Tags & Filters

How should you interpret the tags on 111OdawgsWorld?

These tags are published by 111OdawgsWorld and read by the game's server browser: gmvanilla (Game mode): Survival in its vanilla form; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167231 (Build): Build 167231; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature 111OdawgsWorld?

These Rust Analytics lists include 111OdawgsWorld: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

How can I connect to 111OdawgsWorld?

Type client.connect 31.214.143.125:10200 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167231,ts8

Game

gmvanilla
Game mode Survival in its vanilla form.
mp50
Max players Capacity: 50 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167231
Build Build 167231.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.