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RUST ANALYTICS
LIVE76,954PLY11,719SRV
QUOTE 31.214.203.125:11300 Offline checked 18d ago

VRC_Servers

Players · last
0/ 20
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 20
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,789
top 72%
Rank · 7d ago
#15,831
958 places down
Last wipe
41d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3500
Procedural Map · seed 6738
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep25 Sep28 Sep30 Sep3 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average445/500+58+15.1%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 339 on average372/400−17−4.3%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 331 on average289/325−5−1.6%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 320 on average329/350−39−10.7%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 297 on average46/250−25−35.4%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average346/450+49+16.6%

Quick answers

from the figures on this page

Rules & Settings

How is VRC_Servers configured in terms of rules and settings?

No gather rate is given in the name of VRC_Servers. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on VRC_Servers?

VRC_Servers uses a procedural map of size 3,500 with seed 6738, generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Population

What is the rank of VRC_Servers?

In the top 72% of all ranked servers, VRC_Servers is #16,789 on player hours over the last seven days.

How many players does VRC_Servers have?

Right now, VRC_Servers is offline; the last sighting was 18 days 3 hours ago.

Wipe Frequency

When does VRC_Servers schedule its wipes?

There are too few wipes on record for VRC_Servers to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 41 days 1 hours old.

Server Overview

Where can VRC_Servers be found?

For VRC_Servers, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 31.214.203.125:11300.

VRC_Servers is on which Rust version?

Rust network protocol 2633 and build 165217 on Windows is what VRC_Servers runs. Joining requires the same protocol on your game, which Steam updates.

How reliable is VRC_Servers and is it currently online?

VRC_Servers is down. The last time we saw it was 18 days 3 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.

Tags and Rankings

What is the meaning of the tags on VRC_Servers?

Published by VRC_Servers for the game's server browser to read: gmvanilla (Game mode): Vanilla survival is the mode; mp20 (Max players): Capacity: 20 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs165217 (Build): Build 165217; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature VRC_Servers?

These Rust Analytics lists include VRC_Servers: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

How can I connect to VRC_Servers?

The console route: start Rust, press F1, enter client.connect 31.214.203.125:11300. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2633,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp20
Max players Capacity: 20 slots.
ts8
Group limit Team size stays at the game default of 8.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs165217
Build Build 165217.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.