Development (QP) [07.10]
Key statistics
the figures behind the quote- Players now
- 1/ 6 17% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 1 peak 1
- Rank
- #14,622 top 66% · #2411 in EU
- Rank · 7d ago
- #15,328 ▲706 places up
- Last wipe
- 7d ago weekly schedule
- Next wipe
- 6d 14h Wed 21 Oct, 11:04 UTC
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 7 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 66% of all ranked servers, top 85% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average | 126/225 | ▲+45+56.2% | |
| 2 | МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average | 92/100 | ▲+1+1.6% | |
| 3 | RustSpain.com | EU MainEU · groups of 12+ · weekly · 67 on average | 12/200 | ▲+2+15.2% | |
| 4 | [EU] Willjum's Solo Only | Thursday WipesEU · groups of 8+ · weekly · 24 on average | 14/175 | ▲+2+12.8% | |
| 5 | TRAVELER SOLO [MAX 1] Wipe 12.10EU · no group limit · weekly · 20 on average | 20/100 | ▼−1−6.6% | |
| 6 | Arcane Rust #4 - NoLimit Modded | TP | Kits | MagicEU · groups of 8+ · weekly · 11 on average | 0/100 | ▪+0 |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on Development (QP) [07.10]?
No gather rate appears in the name of Development (QP) [07.10]. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. VAC is active.
What is the current map on Development (QP) [07.10]?
The game generates the procedural map on Development (QP) [07.10].
Player Count
What position does Development (QP) [07.10] hold in the server rankings?
On seven-day player hours, Development (QP) [07.10] sits at #14,622, in the top 66% across ranked servers and #2,411 in Europe.
How full is Development (QP) [07.10]?
At present, Development (QP) [07.10] is offline; the last sighting was 7 days 8 hours ago. The mean over the last seven days is 1 players, reaching 1 at its highest.
Wipe Frequency
On what cycle does Development (QP) [07.10] wipe?
Using weekly: 7 days after its last wipe, Development (QP) [07.10]'s next wipe is estimated. The date of its next wipe is Wednesday 21 October at 11:04 UTC. 7 days 9 hours ago the current world was created. The tags give a weekly wipe.
Server Details
What is the location of Development (QP) [07.10]?
The EU tag and Europe are what Development (QP) [07.10] lists for itself. Rust Analytics reports the location a server claims, not the machine's actual location. 31.43.146.212:31000 is its address.
What Rust version is Development (QP) [07.10] running?
The version in use at Development (QP) [07.10]: Rust network protocol 2634 and build 166652, on Windows. The protocol has to match for you to join, and Steam applies that update.
What is the uptime and reliability of Development (QP) [07.10]?
Offline at this moment: Development (QP) [07.10]. Last seen 7 days 8 hours ago. 0% is its uptime for the last 6 full days, 0 of 144 hours. First sighting by Rust Analytics: 7 October 2026.
Server Tags
How should you interpret the tags on Development (QP) [07.10]?
These tags are published by Development (QP) [07.10] and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp6 (Max players): It holds 6 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs166652 (Build): It runs build 166652; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^w (Weekly): One wipe a week; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; EU (Europe): Europe is its browser listing. The tags also carry its current players, queue and world creation time; this page shows them at the top.
On Rust Analytics, which lists and filters feature Development (QP) [07.10]?
On Rust Analytics, Development (QP) [07.10] matches these lists: Rust servers: Europe and Modded Rust servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.
Connection
What steps do I take to join Development (QP) [07.10]?
Type client.connect 31.43.146.212:31000 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp6,ptrak,$r?,v2634,^w,EU,gmrust,cs166652,ts8,^o^z
Game
gmrust
mp6
ts8
v2634
cs166652
ptrak
$r?
Wipe schedule
^w
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.