Jigzyy Test Server
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,138 no region published
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 30d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 410 on average | 399/450 | ▲+49+14.1% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 362 on average | 396/475 | ▲+113+39.8% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 347 on average | 288/300 | ▼−102−26.2% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 337 on average | 378/425 | ▲+104+38.0% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 300 on average | 73/250 | ▼−2−2.4% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 283 on average | 302/425 | ▲+29+10.5% |
Quick answers
from the figures on this pageRules & Settings
How is Jigzyy Test Server configured in terms of rules and settings?
The name of Jigzyy Test Server carries no gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. VAC is active.
What is the current map on Jigzyy Test Server?
The game generates the procedural map on Jigzyy Test Server.
Activity
What position does Jigzyy Test Server hold in the server rankings?
For the last seven days, Jigzyy Test Server holds rank #15,138 on player hours, in the top – of all ranked servers.
What is the population on Jigzyy Test Server?
At present, Jigzyy Test Server is offline; the last sighting was 30 days ago.
Wipe Cycle
When does Jigzyy Test Server schedule its wipes?
There are too few wipes on record for Jigzyy Test Server to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 30 days 4 hours old.
Server Info
What is the location of Jigzyy Test Server?
No region is published by Jigzyy Test Server. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 31.49.3.121:28015.
What Rust version is Jigzyy Test Server running?
Rust network protocol 2633 and build 163794 on Windows is what Jigzyy Test Server runs. Your game needs the same protocol to get in; Steam takes care of the update.
What is the uptime and reliability of Jigzyy Test Server?
No response from Jigzyy Test Server. It was last seen 30 days ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. First sighting by Rust Analytics: 13 September 2026.
Server Tags
How should you interpret the tags on Jigzyy Test Server?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Your game must run protocol 2633 to connect; cs163794 (Build): Build 163794; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set, which Jigzyy Test Server publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does Jigzyy Test Server show up in Rust Analytics lists and filters?
These Rust Analytics lists include Jigzyy Test Server: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How to Join
What steps do I take to join Jigzyy Test Server?
Type client.connect 31.49.3.121:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp10
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.