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RUST ANALYTICS
LIVE85,165PLY11,695SRV
QUOTE 31.58.178.92:28015 Offline checked 11d ago

Rustochill

Players · last
1/ 10
n/a24h
10% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 10
10% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#14,735
top 65%
Rank · 7d ago
#15,527
792 places up
Last wipe
12d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
3 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average534/600−29−5.1%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 342 on average441/450−35−7.4%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 333 on average214/225−41−16.1%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 323 on average419/450−21−4.8%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average44/250−26−37.2%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 274 on average351/450+25+7.6%

Quick answers

from the figures on this page

Server Rules

How is Rustochill configured in terms of rules and settings?

No gather rate appears in the name of Rustochill. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. VAC is active.

What is the current map on Rustochill?

Rustochill uses a procedural map, which the game generates.

Player Count

What position does Rustochill hold in the server rankings?

In the top 65% of all ranked servers, Rustochill is #14,735 on player hours over the last seven days.

How many players does Rustochill have?

At present, Rustochill is offline; the last sighting was 11 days 5 hours ago.

Wipe Schedule

When does Rustochill schedule its wipes?

No rhythm can be told for Rustochill yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 12 days 21 hours old.

Server Info

What is the location of Rustochill?

For Rustochill, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 31.58.178.92:28015.

What Rust version is Rustochill running?

The build is Rust network protocol 2634 and build 166494 on Windows, running on Rustochill. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of Rustochill?

Rustochill is down. The last time we saw it was 11 days 5 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. First sighting by Rust Analytics: 3 October 2026.

Tags & Filters

What is the meaning of the tags on Rustochill?

These tags are published by Rustochill and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs166494 (Build): Build 166494; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set. Also in the tags and at the top of this page: current players, queue and world creation time.

Rustochill appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include Rustochill: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

What steps do I take to join Rustochill?

Type client.connect 31.58.178.92:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players Capacity: 10 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol To join, your game needs protocol 2634.
cs166494
Build Build 166494.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.