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RUST ANALYTICS
LIVE64,559PLY11,595SRV
QUOTE 31.59.206.124:28015 Offline checked 5d ago

My Test Server

Players · last
1/ 10
n/a24h
10% full
7-day avg 1 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 10
10% full
Change · 24h
n/a
no reading a day ago
7-day average
1
peak 1
Rank
#11,612
top 52%
Rank · 7d ago
–
not ranked a week ago
Last wipe
5d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
3
player hours, last seven days
Map
–
Procedural Map
First seen
8 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct10 Oct12 Oct13 Oct14 Oct

Top 52% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 401 on average517/525−19−3.5%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 350 on average333/350−27−7.6%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average146/200−29−16.6%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 330 on average289/275−57−16.4%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average48/250−6−11.2%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 278 on average297/325+28+10.5%

Quick answers

from the figures on this page

Server Rules

How is My Test Server configured in terms of rules and settings?

The name of My Test Server carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is enabled.

Which map is played on My Test Server?

The game generates the procedural map on My Test Server.

Population

Where does My Test Server sit in the rankings?

For the last seven days, My Test Server holds rank #11,612 on player hours, in the top 52% of all ranked servers.

How many players does My Test Server have?

Right now, My Test Server is offline; the last sighting was 5 days 17 hours ago. The seven-day average is 1 players, with a peak of 1.

Wipe Schedule

How often does My Test Server wipe?

The record holds too few of My Test Server's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 5 days 20 hours old.

Server Overview

What is the server location for My Test Server?

No region is published by My Test Server. Rust Analytics reports the location a server claims, not the machine's actual location. 31.59.206.124:28015 is its address.

My Test Server runs which version of Rust?

The build is Rust network protocol 2634 and build 167231 on Windows, running on My Test Server. Your game needs the same protocol to get in; Steam takes care of the update.

Is My Test Server up, and how consistent is its uptime?

No response from My Test Server. It was last seen 5 days 17 hours ago. The last 5 full days give 0% uptime, 0 hours on out of 120. The earliest Rust Analytics saw it was 8 October 2026.

Server Tags

What is the meaning of the tags on My Test Server?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Slot count: 10; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167231 (Build): It runs build 167231; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set, which My Test Server publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

My Test Server appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature My Test Server: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Connection

What steps do I take to join My Test Server?

The console route: start Rust, press F1, enter client.connect 31.59.206.124:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167231,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players Slot count: 10.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167231
Build It runs build 167231.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.