Skip to the page
RUST ANALYTICS
LIVE42,791PLY11,477SRV
QUOTE 31.76.116.125:28015 Offline checked 30d ago

ServerName

Players · last
1/ 4
n/a24h
25% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 4
25% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#12,131
no region published
Rank · 7d ago
–
not ranked a week ago
Last wipe
31d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
2
player hours, last seven days
Map
–
Procedural Map
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 405 on average318/350−43−11.9%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 354 on average186/200−27−12.5%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average185/200+21+12.9%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 332 on average192/200−24−11.3%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average33/250−7−17.2%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 280 on average180/225−2−1.1%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on ServerName?

No gather rate is given in the name of ServerName. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. VAC is active.

What is the current map on ServerName?

ServerName uses a procedural map, which the game generates.

Activity

Where does ServerName sit in the rankings?

In the top – of all ranked servers, ServerName is #12,131 on player hours over the last seven days.

How full is ServerName?

Right now, ServerName is offline; the last sighting was 30 days 15 hours ago.

Wipe Frequency

How often does ServerName wipe?

The record holds too few of ServerName's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 31 days 2 hours old.

Server Details

Where can ServerName be found?

No region is published by ServerName. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 31.76.116.125:28015 is its address.

What Rust version is ServerName running?

Rust network protocol 2633 and build 163794 on Windows is what ServerName runs. The protocol has to match for you to join, and Steam applies that update.

Is ServerName up, and how consistent is its uptime?

No response from ServerName. It was last seen 30 days 15 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.

Server Tags

How should you interpret the tags on ServerName?

Published by ServerName for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp4 (Max players): Slot count: 4; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): To join, your game needs protocol 2633; cs163794 (Build): It runs build 163794; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set. The top of this page and the tags both show its players now, its queue and when its world was made.

ServerName appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, ServerName matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

What is the process to join ServerName?

The console route: start Rust, press F1, enter client.connect 31.76.116.125:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp4
Max players Slot count: 4.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol To join, your game needs protocol 2633.
cs163794
Build It runs build 163794.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.