hello
Key statistics
the figures behind the quote- Players now
- 0/ 500 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,478 top 71%
- Rank · 7d ago
- #15,850 ▲372 places up
- Last wipe
- 20d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 23 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average | 552/575 | ▼−8−1.5% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 347 on average | 375/375 | ▼−15−3.9% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average | 154/200 | ▲+21+15.9% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 327 on average | 330/325 | ▼−66−16.7% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 48/250 | ▼−13−21.5% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 277 on average | 320/375 | ▲+42+15.1% |
Quick answers
from the figures on this pageRules & Settings
How is hello configured in terms of rules and settings?
No gather rate is given in the name of hello. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on hello?
The game generates the procedural map on hello.
Activity
What position does hello hold in the server rankings?
For the last seven days, hello holds rank #15,478 on player hours, in the top 71% of all ranked servers.
What is the population on hello?
Right now, hello is offline; the last sighting was 20 days 18 hours ago.
Wipe Cycle
On what cycle does hello wipe?
No rhythm can be told for hello yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 20 days 19 hours.
Server Details
What is the server location for hello?
No region is published by hello. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 35.132.120.96:28015.
hello runs which version of Rust?
The build is Rust network protocol 2633 and build 165217 on Windows, running on hello. The protocol has to match for you to join, and Steam applies that update.
How reliable is hello and is it currently online?
hello is down. The last time we saw it was 20 days 18 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. The earliest Rust Analytics saw it was 23 September 2026.
Tags & Filters
How should you interpret the tags on hello?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp500 (Max players): Slot count: 500; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent, which hello publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does hello show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature hello: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connection
What steps do I take to join hello?
The console route: start Rust, press F1, enter client.connect 35.132.120.96:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp500,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp500
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.