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RUST ANALYTICS
LIVE71,889PLY11,627SRV
QUOTE 35.132.120.96:28015 Offline checked 20d ago

hello

Players · last
0/ 500
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 500
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,478
top 71%
Rank · 7d ago
#15,850
372 places up
Last wipe
20d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
23 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average552/575−8−1.5%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 347 on average375/375−15−3.9%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average154/200+21+15.9%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 327 on average330/325−66−16.7%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average48/250−13−21.5%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 277 on average320/375+42+15.1%

Quick answers

from the figures on this page

Rules & Settings

How is hello configured in terms of rules and settings?

No gather rate is given in the name of hello. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on hello?

The game generates the procedural map on hello.

Activity

What position does hello hold in the server rankings?

For the last seven days, hello holds rank #15,478 on player hours, in the top 71% of all ranked servers.

What is the population on hello?

Right now, hello is offline; the last sighting was 20 days 18 hours ago.

Wipe Cycle

On what cycle does hello wipe?

No rhythm can be told for hello yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 20 days 19 hours.

Server Details

What is the server location for hello?

No region is published by hello. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 35.132.120.96:28015.

hello runs which version of Rust?

The build is Rust network protocol 2633 and build 165217 on Windows, running on hello. The protocol has to match for you to join, and Steam applies that update.

How reliable is hello and is it currently online?

hello is down. The last time we saw it was 20 days 18 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. The earliest Rust Analytics saw it was 23 September 2026.

Tags & Filters

How should you interpret the tags on hello?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp500 (Max players): Slot count: 500; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent, which hello publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does hello show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature hello: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

What steps do I take to join hello?

The console route: start Rust, press F1, enter client.connect 35.132.120.96:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp500
Max players Slot count: 500.
ts8
Group limit Team size stays at the game default of 8.
v2633
Protocol Your game must run protocol 2633 to connect.
cs165217
Build Game build: 165217.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.