Cartel Test Server
Key statistics
the figures behind the quote- Players now
- 0/ 5 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak 1
- Rank
- #7,343 top 33%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- resets 5 new worlds this week: a reset every few hours, not a wipe schedule
- Next wipe
- – resets, no wipes
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 16 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 8 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 33% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 03:18 UTC1d ago | – | – | – | 0 |
| Fri 9 Oct, 20:07 UTC4d ago | – | – | – | 0 |
| Fri 9 Oct, 20:04 UTC4d ago | – | – | – | 0 |
| Fri 9 Oct, 19:08 UTC4d ago | – | – | – | 0 |
| Fri 9 Oct, 18:56 UTC4d ago | 1 | halved by day 2 | 3.3 days | 0 |
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Pickle Rust EU MonthlyEU · no group limit · 50 on average | 50/100 | ▲+1+2.7% | |
| 2 | EU Hub 01EU · groups of 1000+ · 16 on average | 20/3300 | ▲+12+152.6% | |
| 3 | RatAttacK: No Honorgroups of 8+ · 1 on average | 0/50 | ▪+0 | |
| 4 | NiceRust | Классика | Для НовичковEU · groups of 8+ · weekly · 141 on average | 89/250 | ▼−62−41.1% | |
| 5 | Vital Rust - EU MonthlyEU · no group limit · 82 on average | 87/100 | ▲+3+3.1% | |
| 6 | Magic Rust Vanilla (Monthly) JUST WIPED | 14.10no group limit · 70 on average | 51/100 | ▼−19−26.7% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on Cartel Test Server?
The name of Cartel Test Server carries no gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Modded is its category in the server browser; plugins or settings modify the game. Carbon plugins are in use. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on Cartel Test Server?
A procedural map runs on Cartel Test Server, created by the game.
Activity
Where does Cartel Test Server sit in the rankings?
For the last seven days, Cartel Test Server holds rank #7,343 on player hours, in the top 33% of all ranked servers.
How full is Cartel Test Server?
0 of 5 slots on Cartel Test Server are filled at the moment. The seven-day average is 0 players, with a peak of 1. Over the last 48 hours, the peak hour was 04:00 UTC, averaging 1 players.
Wipe Schedule
On what cycle does Cartel Test Server wipe?
Every few hours Cartel Test Server makes a new world. No resets count as wipes, and it keeps no wipe schedule.
Server Details
What is the server location for Cartel Test Server?
No region is published by Cartel Test Server. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 35.132.96.40:28025 is its address.
Cartel Test Server is on which Rust version?
Rust network protocol 2634 and build 167584 on Windows is what Cartel Test Server runs. Joining requires the same protocol on your game, which Steam updates.
How reliable is Cartel Test Server and is it currently online?
Online at this moment: Cartel Test Server. The last 5 full days give 69% uptime, 83 hours on out of 120. 8 October 2026 is when Rust Analytics first saw it.
Tags & Filters
How should you interpret the tags on Cartel Test Server?
These tags are published by Cartel Test Server and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): Capacity: 5 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs167584 (Build): Game build: 167584; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; ^y (Carbon): The plugin framework here is Carbon. The top of this page and the tags both show its players now, its queue and when its world was made.
Cartel Test Server appears in which of the lists and filters on Rust Analytics?
On Rust Analytics, Cartel Test Server matches these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
Connection
How can I connect to Cartel Test Server?
The console route: start Rust, press F1, enter client.connect 35.132.96.40:28025. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp5,ptrak,$r?,v2634,gmrust,cs167584,ts8,^z,^y
Game
gmrust
mp5
ts8
v2634
cs167584
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.