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RUST ANALYTICS
LIVE53,582PLY11,535SRV
QUOTE 36.13.136.190:28015 Offline checked 2d ago

dc-mutsu Rust Server

quad softcore
Players · last
1/ 2
n/a24h
50% full
7-day avg 1 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 2
50% full
Change · 24h
n/a
no reading a day ago
7-day average
1
peak 1
Rank
#10,717
top 48%
Rank · 7d ago
#5,360
5357 places down
Last wipe
12d ago
no schedule published
Next wipe
22d 7h
Thu 5 Nov, 19:00 UTC FW
Group limit
quad
players per team
Gather rate
–
no rate in the name
Score
4
player hours, last seven days
Map
–
Procedural Map
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct4 Oct6 Oct9 Oct11 Oct14 Oct

Top 48% of all ranked servers, and #528 of the quad servers (top 64%). Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 22d 7h

The force wipe · high confidence

wipe-day peak
1
players, last three wipes

Coming wipes

  1. 22d 7hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:20 UTC FW12d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[EA] Softcore 1quad · monthly · 119 on average165/350−28−14.3%
2[EU] Facepunch Softcore 1EU · quad · monthly · 101 on average52/400−26−33.6%
3Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 57 on average87/150+9+12.0%
4LA ISLA DEL ABUELO / NOOB FRIENDLY / LATAM - ESP / SPANISH ONLYNA · quad · monthly · 30 on average8/200+1+10.0%
5[红果十倍]10.14日|新档|开荒|激战|爽玩EA · quad · weekly · 17 on average21/200+6+40.0%
6[红牛五倍]10.13日|新档|开荒|激战|爽玩EA · quad · weekly · 17 on average20/200+5+33.3%

Quick answers

from the figures on this page

Rules & Settings

How is dc-mutsu Rust Server configured in terms of rules and settings?

No gather rate is given in the name of dc-mutsu Rust Server. A maximum of 4 players per group is set through quad. It runs softcore, Facepunch's easier mode: you keep part of your loot. PvP and raiding are enabled. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on dc-mutsu Rust Server?

A procedural map runs on dc-mutsu Rust Server, created by the game.

Population

What position does dc-mutsu Rust Server hold in the server rankings?

For the last seven days, dc-mutsu Rust Server holds rank #10,717 on player hours, in the top 48% of all ranked servers. In the quad group, it ranks #528.

How full is dc-mutsu Rust Server?

Right now, dc-mutsu Rust Server is offline; the last sighting was 2 days 7 hours ago. The seven-day average is 1 players, with a peak of 1.

Wipe Cycle

What can you expect on wipe day for dc-mutsu Rust Server?

The average peak across its recent wipes is 1 players. On the latest wipe, 0 hours after the wipe, the crowd peaked.

On what cycle does dc-mutsu Rust Server wipe?

Once a month, at the force wipe, dc-mutsu Rust Server wipes. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, and every Rust server wipes then. 12 days 15 hours ago the current world was created.

Server Details

Where can dc-mutsu Rust Server be found?

For dc-mutsu Rust Server, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 36.13.136.190:28015.

What Rust version is dc-mutsu Rust Server running?

The build is Rust network protocol 2634 and build 166494 on Linux, running on dc-mutsu Rust Server. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of dc-mutsu Rust Server?

No response from dc-mutsu Rust Server. It was last seen 2 days 7 hours ago. 2% is its uptime for the last 7 full days, 4 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Server Tags

How should you interpret the tags on dc-mutsu Rust Server?

Published by dc-mutsu Rust Server for the game's server browser to read: gmsoftcore (Game mode): Softcore rules, which are gentler; mp2 (Max players): It holds 2 slots; ts4 (Group limit): Team size caps at 4; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166494 (Build): Build 166494; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set. The tags also carry its current players, queue and world creation time; this page shows them at the top.

dc-mutsu Rust Server appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include dc-mutsu Rust Server: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad; Last wipe: In the last 2 weeks.

Connection

What steps do I take to join dc-mutsu Rust Server?

The console route: start Rust, press F1, enter client.connect 36.13.136.190:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmsoftcore,cs166494,ts4

Game

gmsoftcore
Game mode Softcore rules, which are gentler.
mp2
Max players It holds 2 slots.
ts4
Group limit Team size caps at 4.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs166494
Build Build 166494.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.