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RUST ANALYTICS
LIVE46,109PLY11,500SRV
QUOTE 36.13.136.190:28115 Offline checked 12d ago

dc-mutsu Rust Staging

Players · last
1/ 2
n/a24h
50% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 2
50% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,830
top 68%
Rank · 7d ago
#4,004
11826 places down
Last wipe
19d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 24 Sep, 20:52 UTC19d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 403 on average381/425−48−11.2%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 352 on average222/250−49−18.0%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average174/200+24+15.7%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 332 on average212/250−32−13.1%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average28/250−18−39.6%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 280 on average196/250−8−4.0%

Quick answers

from the figures on this page

Server Rules

How is dc-mutsu Rust Staging configured in terms of rules and settings?

No gather rate appears in the name of dc-mutsu Rust Staging. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC is active.

Which map is played on dc-mutsu Rust Staging?

The game generates the procedural map on dc-mutsu Rust Staging.

Player Count

Where does dc-mutsu Rust Staging sit in the rankings?

In the top 68% of all ranked servers, dc-mutsu Rust Staging is #15,830 on player hours over the last seven days.

What is the population on dc-mutsu Rust Staging?

Right now, dc-mutsu Rust Staging is offline; the last sighting was 12 days 14 hours ago.

Wipe Frequency

What can you expect on wipe day for dc-mutsu Rust Staging?

The average peak across its recent wipes is 1 players. 1 hours after the latest wipe, the crowd reached its peak.

How often does dc-mutsu Rust Staging wipe?

There are too few wipes on record for dc-mutsu Rust Staging to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 19 days 13 hours ago the current world was created.

Server Info

What is the server location for dc-mutsu Rust Staging?

There is no region published for dc-mutsu Rust Staging. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 36.13.136.190:28115 is its address.

dc-mutsu Rust Staging runs which version of Rust?

The version in use at dc-mutsu Rust Staging: Rust network protocol 2634 and build 165706, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is dc-mutsu Rust Staging and is it currently online?

No response from dc-mutsu Rust Staging. It was last seen 12 days 14 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Tags & Filters

What is the meaning of the tags on dc-mutsu Rust Staging?

These tags are published by dc-mutsu Rust Staging and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp2 (Max players): Slot count: 2; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs165706 (Build): It runs build 165706; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature dc-mutsu Rust Staging?

The following Rust Analytics lists feature dc-mutsu Rust Staging: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

How can I connect to dc-mutsu Rust Staging?

Type client.connect 36.13.136.190:28115 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs165706,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp2
Max players Slot count: 2.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs165706
Build It runs build 165706.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.