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RUST ANALYTICS
LIVE43,831PLY11,494SRV
QUOTE 37.110.214.20:28015 Offline checked 2d ago

TrioSoft |SNG

quad softcore
Players · last
0/ 3
n/a24h
0% full
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 3
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak 1
Rank
#10,802
top 48%
Rank · 7d ago
–
not ranked a week ago
Last wipe
6d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
quad
players per team
Gather rate
–
no rate in the name
Score
4
player hours, last seven days
Map
–
Procedural Map
First seen
9 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct10 Oct11 Oct12 Oct13 Oct14 Oct

Top 48% of all ranked servers, and #529 of the quad servers (top 64%). Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[EA] Softcore 1quad · monthly · 120 on average109/350−11−9.4%
2[EU] Facepunch Softcore 1EU · quad · monthly · 101 on average43/400+6+17.7%
3Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 58 on average99/150−7−6.8%
4LA ISLA DEL ABUELO / NOOB FRIENDLY / LATAM - ESP / SPANISH ONLYNA · quad · monthly · 30 on average8/200+3+47.7%
5[红果十倍]10.14日|新档|开荒|激战|爽玩EA · quad · weekly · 17 on average0/200−21−100.0%
6[红牛五倍]10.13日|新档|开荒|激战|爽玩EA · quad · weekly · 17 on average0/200−21−100.0%

Quick answers

from the figures on this page

Rules & Settings

How is TrioSoft |SNG configured in terms of rules and settings?

No gather rate appears in the name of TrioSoft |SNG. quad caps groups at 4 players. It runs softcore, Facepunch's easier mode: you keep part of your loot. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. VAC is active.

Which map is played on TrioSoft |SNG?

A procedural map runs on TrioSoft |SNG, created by the game.

Player Count

What position does TrioSoft |SNG hold in the server rankings?

For the last seven days, TrioSoft |SNG holds rank #10,802 on player hours, in the top 48% of all ranked servers. Among servers in quad, it stands at #529.

How many players does TrioSoft |SNG have?

At present, TrioSoft |SNG is offline; the last sighting was 2 days 19 hours ago. The seven-day average is 0 players, with a peak of 1.

Wipe Cycle

On what cycle does TrioSoft |SNG wipe?

No rhythm can be told for TrioSoft |SNG yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 6 days 7 hours ago the current world was created.

Server Info

What is the server location for TrioSoft |SNG?

There is no region published for TrioSoft |SNG. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 37.110.214.20:28015.

What Rust version is TrioSoft |SNG running?

The version in use at TrioSoft |SNG: Rust network protocol 2634 and build 167398, on Windows. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of TrioSoft |SNG?

Offline at this moment: TrioSoft |SNG. Last seen 2 days 19 hours ago. 6% is its uptime for the last 4 full days, 6 of 96 hours. 9 October 2026 is when Rust Analytics first saw it.

Tags & Filters

What is the meaning of the tags on TrioSoft |SNG?

The game's server browser reads gmsoftcore (Game mode): The softcore ruleset, an easier mode; mp3 (Max players): Slot count: 3; ts4 (Group limit): 4 is the maximum team size; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167398 (Build): It runs build 167398; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set, which TrioSoft |SNG publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature TrioSoft |SNG?

These Rust Analytics lists include TrioSoft |SNG: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad; Last wipe: In the last week.

Connection

What is the process to join TrioSoft |SNG?

Type client.connect 37.110.214.20:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp3,ptrak,$r?,v2634,gmsoftcore,cs167398,ts4

Game

gmsoftcore
Game mode The softcore ruleset, an easier mode.
mp3
Max players Slot count: 3.
ts4
Group limit 4 is the maximum team size.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167398
Build It runs build 167398.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.