CRust1
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 1 peak 2
- Rank
- #9,800 top 44%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 19h ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- quad players per team
- Gather rate
- – no rate in the name
- Score
- 5 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 14 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 2 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 44% of all ranked servers, and #505 of the quad servers (top 62%). Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yet- usual gap
- 0.8 days between real wipes
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 11:10 UTC39m ago | – | – | running | 2 |
| Wed 14 Oct, 16:09 UTC19h ago | – | – | – | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Asgard 2服 中国|官方|二倍|软核新手服 10.10更EA · quad · biweekly · 2 on average | 1/233 | ▼−2−68.4% | |
| 2 | Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo!EU · quad · monthly · 2 on average | 3/100 | ▼−2−35.7% | |
| 3 | [RU] Seven Rust [Solo] Для НовичковEU · quad · monthly · 1 on average | 2/200 | ▼−1−29.4% | |
| 4 | [EA] Softcore 1quad · monthly · 113 on average | 156/350 | ▼−8−5.1% | |
| 5 | [EU] Facepunch Softcore 1EU · quad · monthly · 98 on average | 33/400 | ▼−26−43.9% | |
| 6 | Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 57 on average | 87/150 | ▲+14+19.6% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on CRust1?
No gather rate appears in the name of CRust1. The group limit is 4 players, set via quad. It runs softcore, Facepunch's easier mode: you keep part of your loot. PvP and raiding are enabled. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are running. VAC, Valve's anti-cheat, is disabled.
Which map is played on CRust1?
CRust1 uses a procedural map, which the game generates.
Activity
Where does CRust1 sit in the rankings?
In the top 44% of all ranked servers, CRust1 is #9,800 on player hours over the last seven days. Among servers in quad, it stands at #505.
What is the population on CRust1?
0 of 10 slots on CRust1 are filled at the moment. The mean over the last seven days is 1 players, reaching 2 at its highest. The busiest hour in the last 48 hours was 17:00 UTC, with an average of 2 players.
Wipe Schedule
When does CRust1 schedule its wipes?
There are too few wipes on record for CRust1 to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 19 hours old.
Server Info
What is the location of CRust1?
There is no region published for CRust1. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 37.142.156.183:28015.
What Rust version is CRust1 running?
Rust network protocol 2634 and build 167781 on Windows is what CRust1 runs. Your game needs the same protocol to get in; Steam takes care of the update.
What is the uptime and reliability of CRust1?
CRust1 is up. It is taking players now. The earliest Rust Analytics saw it was 14 October 2026.
Tags & Filters
How should you interpret the tags on CRust1?
These tags are published by CRust1 and read by the game's server browser: gmsoftcore (Game mode): The softcore ruleset, an easier mode; mp10 (Max players): It holds 10 slots; ts4 (Group limit): Teams take no more than 4; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): Game build: 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded listing applies: plugins or settings change play. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Where does CRust1 show up in Rust Analytics lists and filters?
On Rust Analytics, CRust1 matches these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last 24 hours.
How to Join
What is the process to join CRust1?
Type client.connect 37.142.156.183:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmsoftcore,cs167781,ts4,^o^z
Game
gmsoftcore
mp10
ts4
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.