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RUST ANALYTICS
LIVE78,183PLY11,718SRV
QUOTE 37.187.128.16:28915 Offline checked 10d ago

ProjectRust Map Vote Export

Players · last
0/ 1
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 1
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,993
top 71%
Rank · 7d ago
#16,953
960 places up
Last wipe
10d ago
no schedule published
Next wipe
–
no rhythm it keeps
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep3 Oct7 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
7 days
between real wipes
on rhythm
100%
of its recent wipes
wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

Sun 4 OctSat 26 SepSun 20 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 07:24 UTC10d ago 0 – running 0
Sat 26 Sep, 10:18 UTC18d ago 0 – 7.9 days 0
Sun 20 Sep, 07:07 UTC24d ago 0 – 6.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average456/500+69+17.9%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 339 on average372/400−17−4.3%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 331 on average286/325−8−2.6%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 320 on average320/350−48−13.1%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 297 on average48/250−23−32.6%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average339/450+42+14.2%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on ProjectRust Map Vote Export?

No gather rate is given in the name of ProjectRust Map Vote Export. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on ProjectRust Map Vote Export?

The game generates the procedural map on ProjectRust Map Vote Export.

Population

What is the rank of ProjectRust Map Vote Export?

For the last seven days, ProjectRust Map Vote Export holds rank #15,993 on player hours, in the top 71% of all ranked servers.

What is the population on ProjectRust Map Vote Export?

Right now, ProjectRust Map Vote Export is offline; the last sighting was 10 days 12 hours ago.

Wipe Frequency

What can you expect on wipe day for ProjectRust Map Vote Export?

Recent wipes at this server drew an average peak of 0 players. 0 hours after the latest wipe, the crowd reached its peak.

When does ProjectRust Map Vote Export schedule its wipes?

No next wipe can be predicted for ProjectRust Map Vote Export: it wipes at irregular times. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 10 days 12 hours ago the current world was created.

Server Info

What is the server location for ProjectRust Map Vote Export?

No region is published by ProjectRust Map Vote Export. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 37.187.128.16:28915.

ProjectRust Map Vote Export runs which version of Rust?

The version in use at ProjectRust Map Vote Export: Rust network protocol 2634 and build 166494, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of ProjectRust Map Vote Export?

Offline at this moment: ProjectRust Map Vote Export. Last seen 10 days 12 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. The earliest Rust Analytics saw it was 13 September 2026.

Tags & Filters

What is the meaning of the tags on ProjectRust Map Vote Export?

These tags are published by ProjectRust Map Vote Export and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs166494 (Build): Game build: 166494; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent. The tags also carry its current players, queue and world creation time; this page shows them at the top.

ProjectRust Map Vote Export appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature ProjectRust Map Vote Export: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

How can I connect to ProjectRust Map Vote Export?

The console route: start Rust, press F1, enter client.connect 37.187.128.16:28915. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp1
Max players Capacity: 1 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol To join, your game needs protocol 2634.
cs166494
Build Game build: 166494.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.