Pve|TimeOut|Easy|Skill|Skin
Key statistics
the figures behind the quote- Players now
- 5/ 100 5% full
- Change · 24h
- ▼−2 −29.4% from 7
- 7-day average
- 6 peak 17
- Rank
- #1,334 top 6%
- Rank · 7d ago
- #1,276 ▼58 places down
- Last wipe
- 12d ago monthly schedule
- Next wipe
- 22d 8h Thu 5 Nov, 19:00 UTC FW
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1,061 player hours, last seven days
- Map
- 4250 Procedural Map · seed 391031548
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 13 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 6% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes only- wipe-day peak
- 21 players, last three wipes
Coming wipes
- 22d 8hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 21, 43 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:24 UTC FW12d ago | 21 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | 1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 76 on average | 64/200 | ▼−4−5.5% | |
| 2 | 桃乐丝 PVE - 经济 | 养殖 | 技能 | 钓鱼 | 传奇装EA · groups of 8+ · monthly · 75 on average | 26/100 | ▼−54−67.5% | |
| 3 | [US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 64 on average | 25/200 | ▲+2+7.9% | |
| 4 | [US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 62 on average | 37/200 | ▲+5+16.2% | |
| 5 | Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 61 on average | 25/100 | ▪+0+0.7% | |
| 6 | [EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 51 on average | 36/150 | ▼−9−19.7% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on Pve|TimeOut|Easy|Skill|Skin?
The name of Pve|TimeOut|Easy|Skill|Skin carries no gather rate. Up to 8 players per group, which is the game's default. pve is the mode, player-versus-player combat is absent. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on Pve|TimeOut|Easy|Skill|Skin?
A procedural map of size 4,250 with seed 391031548 runs on Pve|TimeOut|Easy|Skill|Skin, created by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.
Population
What position does Pve|TimeOut|Easy|Skill|Skin hold in the server rankings?
In the top 6% of all ranked servers, Pve|TimeOut|Easy|Skill|Skin is #1,334 on player hours over the last seven days.
How many players does Pve|TimeOut|Easy|Skill|Skin have?
5 of 100 slots on Pve|TimeOut|Easy|Skill|Skin are filled at the moment. The mean over the last seven days is 6 players, reaching 17 at its highest. At 06:00 UTC in the last 48 hours, it averaged 11 players, the busiest hour.
Wipe Frequency
What can you expect on wipe day for Pve|TimeOut|Easy|Skill|Skin?
The average peak across its recent wipes is 21 players. On the latest wipe, 43 hours after the wipe, the crowd peaked.
How often does Pve|TimeOut|Easy|Skill|Skin wipe?
The only wipe at Pve|TimeOut|Easy|Skill|Skin is the monthly force wipe. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, and every Rust server wipes then. 12 days 15 hours ago the current world was created. Its tags list a wipe each month.
Server Overview
What is the location of Pve|TimeOut|Easy|Skill|Skin?
No region is published by Pve|TimeOut|Easy|Skill|Skin. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 37.192.174.169:28015.
How is the performance on Pve|TimeOut|Easy|Skill|Skin?
Server fps over the last 48 hours: 66 on average, 51 at the lowest. 176,499 entities is the maximum carried: buildings, deployables and everything else. The memory ceiling reached 4,927 MB. A climbing entity count plus low fps is the lag players report.
Pve|TimeOut|Easy|Skill|Skin runs which version of Rust?
The version in use at Pve|TimeOut|Easy|Skill|Skin: Rust network protocol 2634 and build 167781, on Windows. Joining requires the same protocol on your game, which Steam updates.
What is the uptime and reliability of Pve|TimeOut|Easy|Skill|Skin?
The server is live: Pve|TimeOut|Easy|Skill|Skin is online. Its own uptime figure dates the last restart to roughly 9 hours ago. 7 full days have passed with 100% uptime, 168 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.
Server Tags
How should you interpret the tags on Pve|TimeOut|Easy|Skill|Skin?
These tags are published by Pve|TimeOut|Easy|Skill|Skin and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): It runs build 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^p (PvE): Player-versus-player fighting is off; the world supplies the danger; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Where does Pve|TimeOut|Easy|Skill|Skin show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature Pve|TimeOut|Easy|Skill|Skin: Modded Rust servers and Best Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Joining the Server
How can I connect to Pve|TimeOut|Easy|Skill|Skin?
Type client.connect 37.192.174.169:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. For more information, go to https://m.vk.com/rusttimeout?from=groups.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2634,^m,^p,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp100
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.