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RUST ANALYTICS
LIVE71,259PLY11,697SRV
QUOTE 37.214.61.56:28015 Offline checked 11d ago

niceServer

Players · last
0/ 1
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 1
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,899
top 70%
Rank · 7d ago
#7,548
8351 places down
Last wipe
31d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
29 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep1 Oct3 Oct5 Oct7 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 410 on average347/400−3−0.8%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 361 on average348/400+65+22.9%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 346 on average300/325−90−23.1%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 337 on average343/375+69+25.2%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average65/250−10−13.1%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 283 on average279/400+6+2.0%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on niceServer?

No gather rate is given in the name of niceServer. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on niceServer?

The game generates the procedural map on niceServer.

Player Count

What is the rank of niceServer?

In the top 70% of all ranked servers, niceServer is #15,899 on player hours over the last seven days.

How full is niceServer?

Right now, niceServer is offline; the last sighting was 11 days 10 hours ago.

Wipe Frequency

When does niceServer schedule its wipes?

There are too few wipes on record for niceServer to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 31 days 5 hours ago the current world was created.

Server Overview

Where can niceServer be found?

No region is published by niceServer. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 37.214.61.56:28015.

niceServer is on which Rust version?

Rust network protocol 2633 and build 163794 on Windows is what niceServer runs. Joining requires the same protocol on your game, which Steam updates.

How reliable is niceServer and is it currently online?

Offline at this moment: niceServer. Last seen 11 days 10 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. 29 September 2026 is when Rust Analytics first saw it.

Tags & Filters

What is the meaning of the tags on niceServer?

These tags are published by niceServer and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp1 (Max players): Slot count: 1; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs163794 (Build): It runs build 163794; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature niceServer?

On Rust Analytics, niceServer matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

What steps do I take to join niceServer?

Type client.connect 37.214.61.56:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp1
Max players Slot count: 1.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol Your game must run protocol 2633 to connect.
cs163794
Build It runs build 163794.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.