ServerName
Key statistics
the figures behind the quote- Players now
- 1/ 5 20% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #14,734 top 65%
- Rank · 7d ago
- #15,573 ▲839 places up
- Last wipe
- 10d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 4 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average | 534/600 | ▼−17−3.0% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 343 on average | 421/475 | ▼−46−9.8% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 334 on average | 192/200 | ▼−10−4.8% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 325 on average | 364/375 | ▼−64−14.9% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 48/250 | ▼−32−40.2% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 275 on average | 325/400 | ▲+8+2.7% |
Quick answers
from the figures on this pageServer Rules
How is ServerName configured in terms of rules and settings?
No gather rate is given in the name of ServerName. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.
Which map is played on ServerName?
A procedural map runs on ServerName, created by the game.
Activity
Where does ServerName sit in the rankings?
In the top 65% of all ranked servers, ServerName is #14,734 on player hours over the last seven days.
How full is ServerName?
Right now, ServerName is offline; the last sighting was 10 days 6 hours ago.
Wipe Schedule
How often does ServerName wipe?
No rhythm can be told for ServerName yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 10 days 6 hours ago the current world was created.
Server Info
What is the location of ServerName?
No region is published by ServerName. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 37.215.32.210:28015.
What Rust version is ServerName running?
The build is Rust network protocol 2634 and build 166652 on Windows, running on ServerName. The protocol has to match for you to join, and Steam applies that update.
How reliable is ServerName and is it currently online?
No response from ServerName. It was last seen 10 days 6 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. First sighting by Rust Analytics: 4 October 2026.
Server Tags
How should you interpret the tags on ServerName?
Published by ServerName for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp5 (Max players): Slot count: 5; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166652 (Build): Build 166652; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent. The tags also carry its current players, queue and world creation time; this page shows them at the top.
On Rust Analytics, which lists and filters feature ServerName?
On Rust Analytics, ServerName matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Joining the Server
How can I connect to ServerName?
The console route: start Rust, press F1, enter client.connect 37.215.32.210:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp5,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust
mp5
ts8
v2634
cs166652
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.