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RUST ANALYTICS
LIVE37,485PLY11,468SRV
QUOTE 37.230.137.36:20510 Online EU checked 12m ago

SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |09.10]

2x weekly wipes vanillamoddedoxide
Players · last
0/ 250
+024h
0% full
Day range 0 2
7-day avg 1 peak 4
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 250
0% full
Change · 24h
+0
no reading a day ago
7-day average
1
peak 4
Rank
#4,273
top 19% · #1476 in EU
Rank · 7d ago
#4,586
313 places up
Last wipe
5d ago
weekly schedule
Next wipe
1d 1h
Fri 16 Oct, 09:12 UTC
Group limit
8
8, the default
Gather rate
2x
read from the name
Score
81
player hours, last seven days
Map
3500
Procedural Map · seed 1590943948
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
00.511.5209:0018:0003:0012:0021:0006:00

Hourly average and peak, UTC. Busiest hour of the two days: 2 players.

Server performance

05010015020009:0018:0003:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 19% of all ranked servers, top 52% in EU. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays
Next wipeFriday 16 October, 09:12 UTCin 1d 1h

Every Friday at 09:12 UTC · medium confidence

usual gap
7 days
between real wipes
on rhythm
100%
of its recent wipes
wipe-day peak
5
players, last three wipes
crowd held
0%
else halves by day 4

Coming wipes

  1. 1d 1hFri 16 Oct, 09:12 UTC
  2. 8d 1hFri 23 Oct, 09:12 UTC
  3. 15d 1hFri 30 Oct, 09:12 UTC
  4. 21d 10hThu 5 Nov, 19:00 UTCFW
  5. 22d 1hFri 6 Nov, 09:12 UTC
  6. 29d 1hFri 13 Nov, 09:12 UTC
  7. 36d 1hFri 20 Nov, 09:12 UTC
  8. 43d 1hFri 27 Nov, 09:12 UTC

The first 48 hours of its last wipes

Fri 9 OctFri 2 OctFri 25 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 29 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 09:12 UTC5d ago 4 – running 0
Fri 2 Oct, 09:14 UTC12d ago 5 halved by day 3 7 days 0
Fri 25 Sep, 09:13 UTC19d ago 5 halved by day 6 7 days 1
Fri 18 Sep, 09:13 UTC26d ago 7 halved by day 4 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1MIRAGE RUST | MAIN 2x | VANILLA+ | Wipe 09.10EU · groups of 300+ · 2x · weekly · 295 on average15/1000−5−25.9%
2Magic Rust #18 — Vanilla 2x | Baйп 14.10EU · groups of 150+ · 2x · weekly · 256 on average570/510+554+3481.2%
3Magic Rust #14 — Modded 2x (No limit) | PyccкийEU · groups of 300+ · 2x · weekly · 229 on average47/100−49−50.9%
4MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 11.10EU · groups of 300+ · 2x · weekly · 206 on average35/1750−79−69.2%
5РОССИЯ / КЛАССИКА X2 / THIS IS RUST!EU · groups of 12+ · 2x · weekly · 198 on average25/100−21−46.0%
6VANILLA x2 | GGRust #4 | Для нoвичкoв 2xEU · groups of 500+ · 2x · weekly · 113 on average5/100−11−69.2%

Quick answers

from the figures on this page

Rules & Settings

How is SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |09.10] configured in terms of rules and settings?

A gather rate of 2x appears in the name of SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |09.10]. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. It uses the term vanilla for itself: facepunch's build, untouched: no rate changes, no kits, no rule changes. VAC, Valve's anti-cheat, is enabled.

Which map is played on SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |09.10]?

SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |09.10] uses a procedural map of size 3,500 with seed 1590943948, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Player Count

Where does SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |09.10] sit in the rankings?

On seven-day player hours, SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |09.10] sits at #4,273, in the top 19% across ranked servers and #1,476 in Europe.

What is the population on SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |09.10]?

0 of 250 slots on SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |09.10] are filled at the moment. Average players over seven days: 1; peak: 4. Over the last 48 hours, the peak hour was 14:00 UTC, averaging 2 players.

Wipe Schedule

How does SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |09.10] handle wipe day?

Recent wipes at this server drew an average peak of 5 players. On the latest wipe, 29 hours after the wipe, the crowd peaked. Half the peak was held until the next wipe in 0% of its recent wipes. Below half by day 4 is where the crowd fell when it did not hold.

When does SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |09.10] schedule its wipes?

SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |09.10] wipes on this rhythm: every Friday at 09:12 UTC. On Friday 16 October at 09:12 UTC the next wipe is due. This world has been running for 5 days 22 hours. Its tags state a wipe every week.

Server Info

What is the server location for SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |09.10]?

In Europe, SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |09.10] lists itself with the EU tag. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 37.230.137.36:20510 is its address.

How is the performance on SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |09.10]?

Server fps over the last 48 hours: 141 on average, 7 at the lowest. At its peak it held 73,162 entities: buildings, deployables and the rest of the world. The memory ceiling reached 3,236 MB. A climbing entity count plus low fps is the lag players report.

SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |09.10] runs which version of Rust?

The build is Rust network protocol 2634 and build 167781 on Linux, running on SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |09.10]. Joining requires the same protocol on your game, which Steam updates.

How reliable is SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |09.10] and is it currently online?

SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |09.10] is up. It is taking players now. Its own uptime figure dates the last restart to roughly 5 hours ago. 89% is its uptime for the last 7 full days, 150 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Tags and Rankings

How should you interpret the tags on SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |09.10]?

Published by SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |09.10] for the game's server browser to read: gmvanilla (Game mode): Survival in its vanilla form; mp250 (Max players): Capacity: 250 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Game build: 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^w (Weekly): One wipe a week; ^v (Vanilla): Facepunch's build, untouched: no rate changes, no kits, no rule changes; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings; EU (Europe): The browser places this server in Europe. The top of this page and the tags both show its players now, its queue and when its world was made.

SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |09.10] appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |09.10]: 2x Rust servers, Rust servers: Europe and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.

How to Join

What is the process to join SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |09.10]?

The console route: start Rust, press F1, enter client.connect 37.230.137.36:20510. The page's Launch Rust button opens Rust through Steam and connects you instead. You can visit its website at https://m.vk.com/rust_skynet.

Server tags

what each one means

Published as mp250,ptrak,$r?,v2634,^w,^v,EU,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Survival in its vanilla form.
mp250
Max players Capacity: 250 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167781
Build Game build: 167781.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Wipe schedule

^w
Weekly One wipe a week.

Difficulty

^v
Vanilla Facepunch's build, untouched: no rate changes, no kits, no rule changes.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Region

EU
Europe The browser places this server in Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.