RTS FIRE
Key statistics
the figures behind the quote- Players now
- 0/ 100 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,496 #2546 in EU
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 28d ago weekly schedule
- Next wipe
- 6d 4h Wed 21 Oct, 16:29 UTC
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 3600 Procedural Map · seed 1337
- First seen
- 16 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average | 129/225 | ▼−62−32.6% | |
| 2 | МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average | 90/100 | ▪+0+0.5% | |
| 3 | [EU] Willjum's Solo Only | Thursday WipesEU · groups of 8+ · weekly · 24 on average | 6/175 | ▼−3−33.9% | |
| 4 | TRAVELER SOLO [MAX 1] Wipe 12.10EU · no group limit · weekly · 20 on average | 22/100 | ▼−6−20.2% | |
| 5 | Arcane Rust #4 - NoLimit Modded | TP | Kits | MagicEU · groups of 8+ · weekly · 10 on average | 2/100 | ▼−1−35.1% | |
| 6 | HOSTILE RUST | №1 | 15.10 | ДЛЯ НОВИЧКОВ | EVENTSEU · groups of 50+ · weekly · 2 on average | 5/50 | ▪+0+0.0% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on RTS FIRE?
No gather rate appears in the name of RTS FIRE. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. Vanilla is its own label: no altered rates, kits or rules: the game as Facepunch ships it. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on RTS FIRE?
The map on RTS FIRE is procedural, size 3,600, with seed 1337, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.
Activity
What is the rank of RTS FIRE?
On seven-day player hours, RTS FIRE sits at #15,496, in the top – across ranked servers and #2,546 in Europe.
How full is RTS FIRE?
Right now, RTS FIRE is offline; the last sighting was 27 days 20 hours ago.
Wipe Frequency
When does RTS FIRE schedule its wipes?
From weekly: 7 days after its last wipe, the next wipe at RTS FIRE is estimated. On Wednesday 21 October at 16:29 UTC the next wipe is due. Its world now is 28 days 19 hours old. Its tags state a wipe every week.
Server Details
What is the server location for RTS FIRE?
In Europe, RTS FIRE lists itself with the EU tag. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 37.230.210.24:26000.
What Rust version is RTS FIRE running?
The version in use at RTS FIRE: Rust network protocol 2633 and build 163794, on Linux. Joining requires the same protocol on your game, which Steam updates.
How reliable is RTS FIRE and is it currently online?
No response from RTS FIRE. It was last seen 27 days 20 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. First sighting by Rust Analytics: 16 September 2026.
Server Tags
What is the meaning of the tags on RTS FIRE?
Published by RTS FIRE for the game's server browser to read: gmvanilla (Game mode): Vanilla survival is the mode; mp100 (Max players): It holds 100 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs163794 (Build): Game build: 163794; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^w (Weekly): Wipes land every week; ^v (Vanilla): No altered rates, kits or rules: the game as Facepunch ships it; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded listing applies: plugins or settings change play; EU (Europe): The browser places this server in Europe. The top of this page and the tags both show its players now, its queue and when its world was made.
RTS FIRE appears in which of the lists and filters on Rust Analytics?
On Rust Analytics, RTS FIRE matches these lists: Rust servers: Europe and Modded Rust servers. It appears under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
How to Join
What is the process to join RTS FIRE?
The console route: start Rust, press F1, enter client.connect 37.230.210.24:26000. The page's Launch Rust button opens Rust through Steam and connects you instead. You can reach its website at https://hosting.alkad.org/.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2633,^w,^v,EU,gmvanilla,cs163794,ts8,^o^z
Game
gmvanilla
mp100
ts8
v2633
cs163794
ptrak
$r?
Wipe schedule
^w
Difficulty
^v
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.