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RUST ANALYTICS
LIVE57,829PLY11,554SRV
QUOTE 37.27.108.215:7043 Online checked 14m ago

MULTI-RUST |X100|TP|KIT|EVENT|

100x moddedoxide
Players · last
1/ 300
+024h
0% full
Day range 0 1
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 300
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#10,507
top 47%
Rank · 7d ago
–
not ranked a week ago
Last wipe
5h ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
5 max
players per team
Gather rate
100x
read from the name
Score
4
player hours, last seven days
Map
4000
Procedural Map · seed 2006006615
First seen
13 Oct 2026
no hostname published

Players

AveragePeakWipe
00.250.50.75111:0016:0020:0001:0005:0010:00Wiped Tue 13 Oct, 11:28 UTCWIPEWiped Wed 14 Oct, 06:40 UTCWIPE

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

Server fpsWipe
05010015020011:0016:0020:0001:0005:0010:00Wiped Tue 13 Oct, 11:28 UTCWIPEWiped Wed 14 Oct, 06:40 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct

Top 47% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
0.8 days
between real wipes

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 06:06 UTC5h ago – – running 0
Tue 13 Oct, 11:53 UTC1d ago – – – 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1OLDRUST x100 | Max 5 | Вайп в пятницу 19:00 МСКEU · groups of 5 · 100x · weekly · 3 on average3/225−3−46.3%
2MICRO-RUST x50 - x100 MAX5EU · groups of 5 · 50x · weekly · 181 on average224/350−80−26.3%
3TemplarGaming EU 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WEU · groups of 6 · 10x · weekly · 165 on average195/250+29+17.6%
4TemplarGaming SEA 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST EA · groups of 6 · 10x · weekly · 49 on average60/200−46−43.5%
5[BR/LATAM] RUSTICO 10X | FULLWIPE 13/10SA · groups of 5 · 10x · weekly · 8 on average2/200+0+26.3%
6KRASNOYARSK X10 | MAX 5EU · groups of 5 · 10x · weekly · 6 on average7/100−5−43.2%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on MULTI-RUST |X100|TP|KIT|EVENT|?

MULTI-RUST |X100|TP|KIT|EVENT| carries its gather rate in its name: 100x. 5 players is the upper limit for a group. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. VAC is active.

Which map is played on MULTI-RUST |X100|TP|KIT|EVENT|?

MULTI-RUST |X100|TP|KIT|EVENT| uses a procedural map of size 4,000 with seed 2006006615, generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Population

What is the rank of MULTI-RUST |X100|TP|KIT|EVENT|?

In the top 47% of all ranked servers, MULTI-RUST |X100|TP|KIT|EVENT| is #10,507 on player hours over the last seven days.

How many players does MULTI-RUST |X100|TP|KIT|EVENT| have?

On MULTI-RUST |X100|TP|KIT|EVENT|, 1 players are in now, out of 300 slots. The seven-day average is 0 players, with a peak of 1. The busiest hour in the last 48 hours was 07:00 UTC, with an average of 1 players.

Wipe Schedule

On what cycle does MULTI-RUST |X100|TP|KIT|EVENT| wipe?

The record holds too few of MULTI-RUST |X100|TP|KIT|EVENT|'s wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 5 hours ago the current world was created.

Server Overview

Where can MULTI-RUST |X100|TP|KIT|EVENT| be found?

No region is published by MULTI-RUST |X100|TP|KIT|EVENT|. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 37.27.108.215:7043.

Is MULTI-RUST |X100|TP|KIT|EVENT| performing well?

The last 48 hours average 132 server fps, the low being 89. The entity count reached 91,326, covering buildings, deployables and all else in the world. Up to 1,983 MB of memory was used. A climbing entity count plus low fps is the lag players report.

MULTI-RUST |X100|TP|KIT|EVENT| is on which Rust version?

Rust network protocol 2634 and build 167781 on Linux is what MULTI-RUST |X100|TP|KIT|EVENT| runs. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is MULTI-RUST |X100|TP|KIT|EVENT| and is it currently online?

Online at this moment: MULTI-RUST |X100|TP|KIT|EVENT|. 3 hours ago is when it last restarted, judging by the uptime it reports. 13 October 2026 is when Rust Analytics first saw it.

Tags & Filters

How should you interpret the tags on MULTI-RUST |X100|TP|KIT|EVENT|?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp300 (Max players): Slot count: 300; ts5 (Group limit): 5 is the maximum team size; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Game build: 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded listing applies: plugins or settings change play, which MULTI-RUST |X100|TP|KIT|EVENT| publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does MULTI-RUST |X100|TP|KIT|EVENT| show up in Rust Analytics lists and filters?

These Rust Analytics lists include MULTI-RUST |X100|TP|KIT|EVENT|: Rust servers with a gather rate above 10x and Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours; Gather rate: More than 10x.

Joining the Server

What is the process to join MULTI-RUST |X100|TP|KIT|EVENT|?

The console route: start Rust, press F1, enter client.connect 37.27.108.215:7043. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp300,ptrak,$r?,v2634,gmrust,cs167781,ts5,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp300
Max players Slot count: 300.
ts5
Group limit 5 is the maximum team size.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167781
Build Game build: 167781.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The Modded listing applies: plugins or settings change play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.