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RUST ANALYTICS
LIVE38,150PLY11,459SRV
QUOTE 37.49.189.151:28015 Offline checked 14d ago

Test

Players · last
0/ 2
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 2
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,880
top 71%
Rank · 7d ago
#12,188
4692 places down
Last wipe
15d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
28 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep30 Sep1 Oct3 Oct4 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 406 on average274/250−47−14.7%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 355 on average162/200−17−9.5%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 336 on average217/250+40+22.7%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 333 on average152/200−30−16.4%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average20/250−19−49.3%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 281 on average117/150−51−30.3%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on Test?

No gather rate appears in the name of Test. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. VAC is active.

What is the current map on Test?

A procedural map runs on Test, created by the game.

Activity

What is the rank of Test?

For the last seven days, Test holds rank #16,880 on player hours, in the top 71% of all ranked servers.

How many players does Test have?

At present, Test is offline; the last sighting was 14 days 19 hours ago.

Wipe Schedule

When does Test schedule its wipes?

There are too few wipes on record for Test to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 15 days 19 hours.

Server Details

What is the location of Test?

No region is published by Test. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 37.49.189.151:28015 is its address.

What Rust version is Test running?

The build is Rust network protocol 2634 and build 166012 on Windows, running on Test. The protocol has to match for you to join, and Steam applies that update.

Is Test up, and how consistent is its uptime?

Offline at this moment: Test. Last seen 14 days 19 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. First sighting by Rust Analytics: 28 September 2026.

Server Tags

What is the meaning of the tags on Test?

Published by Test for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp2 (Max players): Slot count: 2; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166012 (Build): Game build: 166012; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature Test?

On Rust Analytics, Test matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to Join

What is the process to join Test?

Type client.connect 37.49.189.151:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs166012,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp2
Max players Slot count: 2.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs166012
Build Game build: 166012.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.