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RUST ANALYTICS
LIVE50,622PLY11,517SRV
QUOTE 37.49.225.193:28015 Offline checked 8d ago

FPV TEST SERVER

Players · last
0/ 2
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 2
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,946
top 71%
Rank · 7d ago
#7,325
8621 places down
Last wipe
12d ago
no schedule published
Next wipe
–
no rhythm it keeps
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
1 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct3 Oct6 Oct8 Oct11 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

Sat 3 OctFri 2 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 22 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 18:31 UTC10d ago 2 – running 1
Fri 2 Oct, 07:54 UTC12d ago 1 – 1.4 days 0
Thu 1 Oct, 16:17 UTC12d ago 1 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 403 on average452/425+23+5.4%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 352 on average271/250+0+0.1%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average162/200+12+7.8%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 332 on average203/250−41−16.8%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average29/250−17−37.4%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 280 on average231/250+27+13.2%

Quick answers

from the figures on this page

Server Rules

How is FPV TEST SERVER configured in terms of rules and settings?

No gather rate is given in the name of FPV TEST SERVER. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. VAC is not active.

Which map is played on FPV TEST SERVER?

FPV TEST SERVER uses a procedural map, which the game generates.

Activity

What position does FPV TEST SERVER hold in the server rankings?

For the last seven days, FPV TEST SERVER holds rank #15,946 on player hours, in the top 71% of all ranked servers.

How full is FPV TEST SERVER?

Right now, FPV TEST SERVER is offline; the last sighting was 8 days 4 hours ago.

Wipe Schedule

How does FPV TEST SERVER handle wipe day?

Recent wipes at this server drew an average peak of 1 players. On the latest wipe, 22 hours after the wipe, the crowd peaked.

On what cycle does FPV TEST SERVER wipe?

No next wipe can be predicted for FPV TEST SERVER: it wipes at irregular times. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 12 days 3 hours old.

Server Overview

What is the location of FPV TEST SERVER?

No region is published by FPV TEST SERVER. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 37.49.225.193:28015 is its address.

What Rust version is FPV TEST SERVER running?

The build is Rust network protocol 2634 and build 166586 on Windows, running on FPV TEST SERVER. Joining requires the same protocol on your game, which Steam updates.

Is FPV TEST SERVER up, and how consistent is its uptime?

FPV TEST SERVER is down. The last time we saw it was 8 days 4 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. First sighting by Rust Analytics: 1 October 2026.

Server Tags

How should you interpret the tags on FPV TEST SERVER?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp2 (Max players): Capacity: 2 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166586 (Build): Build 166586; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set, which FPV TEST SERVER publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does FPV TEST SERVER show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature FPV TEST SERVER: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to Join

What steps do I take to join FPV TEST SERVER?

Type client.connect 37.49.225.193:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp2
Max players Capacity: 2 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs166586
Build Build 166586.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.