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RUST ANALYTICS
LIVE59,955PLY11,578SRV
QUOTE 37.65.8.174:28015 Offline checked 1d ago

Rust Local

Players · last
0/ 1
n/a24h
0% full
Day range 0 1
7-day avg 1 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 1
0% full
Change · 24h
n/a
no reading a day ago
7-day average
1
peak 1
Rank
#11,105
top 50%
Rank · 7d ago
–
not ranked a week ago
Last wipe
2d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
3
player hours, last seven days
Map
–
Procedural Map
First seen
11 Oct 2026
no hostname published

Players

AveragePeak
00.250.50.75119:0020:0021:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct13 Oct14 Oct

Top 50% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 401 on average492/525−44−8.2%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 350 on average314/350−46−12.8%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average151/200−24−13.7%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 330 on average273/275−73−21.1%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average36/250−18−33.4%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 278 on average264/325−5−1.8%

Quick answers

from the figures on this page

Map and Rules

How is Rust Local configured in terms of rules and settings?

No gather rate appears in the name of Rust Local. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.

What is the current map on Rust Local?

A procedural map runs on Rust Local, created by the game.

Population

What position does Rust Local hold in the server rankings?

For the last seven days, Rust Local holds rank #11,105 on player hours, in the top 50% of all ranked servers.

What is the population on Rust Local?

At present, Rust Local is offline; the last sighting was 39 hours ago. The mean over the last seven days is 1 players, reaching 1 at its highest. Over the last 48 hours, the peak hour was 19:00 UTC, averaging 1 players.

Wipe Cycle

When does Rust Local schedule its wipes?

There are too few wipes on record for Rust Local to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 2 days 22 hours.

Server Info

What is the server location for Rust Local?

For Rust Local, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 37.65.8.174:28015.

What Rust version is Rust Local running?

The build is Rust network protocol 2634 and build 167398 on Windows, running on Rust Local. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is Rust Local and is it currently online?

Offline at this moment: Rust Local. Last seen 39 hours ago. The last 2 full days give 6% uptime, 3 hours on out of 48. 11 October 2026 is when Rust Analytics first saw it.

Server Tags

How should you interpret the tags on Rust Local?

These tags are published by Rust Local and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp1 (Max players): Slot count: 1; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167398 (Build): It runs build 167398; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent. The top of this page and the tags both show its players now, its queue and when its world was made.

Rust Local appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, Rust Local matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Joining the Server

How can I connect to Rust Local?

Type client.connect 37.65.8.174:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp1
Max players Slot count: 1.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167398
Build It runs build 167398.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.