[US] Rusty Hooks | S/D/T | Vanilla
Key statistics
the figures behind the quote- Players now
- 0/ 50 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,977 top 71% · #1551 in NA
- Rank · 7d ago
- #16,839 ▲862 places up
- Last wipe
- 12d ago biweekly schedule
- Next wipe
- 1d 22h Thu 15 Oct, 19:46 UTC
- Group limit
- trio players per team
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 3500 Procedural Map · seed 57161878
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers, top 84% in NA, and #502 of the trio servers (top 84%). Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tag- usual gap
- 16.3 days between real wipes
- wipe-day peak
- 0 players, last three wipes
- crowd held
- 0% else halves by day 7
Coming wipes
- 1d 22hThu 15 Oct, 19:46 UTC
- 15d 22hThu 29 Oct, 19:46 UTC
- 22d 21hThu 5 Nov, 19:00 UTCFW
- 29d 22hThu 12 Nov, 19:46 UTC
- 43d 22hThu 26 Nov, 19:46 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:46 UTC FW12d ago | 0 | – | running | 0 |
| Tue 15 Sep, 12:35 UTC28d ago | 1 | halved by day 7 | 16.3 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustafied.com - US TrioNA · trio · biweekly · 30 on average | 14/100 | ▼−1−6.1% | |
| 2 | RustLands Biweekly | Solo/Duo/Trio | No BP WipeNA · trio · biweekly · 5 on average | 5/200 | ▲+3+185.7% | |
| 3 | HollowServers.co 2x Solo/Duo |X2 JUST FULL WIPEDNA · trio · 2x · biweekly · 11 on average | 11/150 | ▼−11−50.7% | |
| 4 | CODIGO ROJO x2 | LATAM/US | SOLO/DUO/TRIO | NO RAID OFF | ACTIVNA · trio · 2x · biweekly · 1 on average | 1/40 | ▼−1−45.5% | |
| 5 | Rusty serverNA · trio · monthly · 1 on average | 0/50 | ▼−1−100.0% | |
| 6 | Rusticated.com - US Premium Trio | Thursday WipesNA · trio · weekly · 122 on average | 15/150 | ▼−20−57.1% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on [US] Rusty Hooks | S/D/T | Vanilla?
No gather rate is given in the name of [US] Rusty Hooks | S/D/T | Vanilla. The group limit is 3 players, set via trio. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it appears under Modded, with plugins or settings that change the game. Carbon plugins are in use. Rust premium status is required to join. VAC, Valve's anti-cheat, is enabled.
What is the current map on [US] Rusty Hooks | S/D/T | Vanilla?
The map on [US] Rusty Hooks | S/D/T | Vanilla is procedural, size 3,500, with seed 57161878, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.
Activity
Where does [US] Rusty Hooks | S/D/T | Vanilla sit in the rankings?
On seven-day player hours, [US] Rusty Hooks | S/D/T | Vanilla sits at #15,977, in the top 71% across ranked servers and #1,551 in North America. Among servers in trio, it stands at #502.
What is the population on [US] Rusty Hooks | S/D/T | Vanilla?
0 of 50 slots on [US] Rusty Hooks | S/D/T | Vanilla are filled at the moment. Average players over the last seven days: 0.
Wipe Schedule
What happens on wipe day at [US] Rusty Hooks | S/D/T | Vanilla?
An average of 0 players marked the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 0% of its recent wipes. Below half by day 7 is where the crowd fell when it did not hold.
When does [US] Rusty Hooks | S/D/T | Vanilla schedule its wipes?
The prediction follows the tag because too few of [US] Rusty Hooks | S/D/T | Vanilla's wipes are on record to confirm its schedule. On Thursday 15 October at 19:46 UTC the next wipe is due. This world has been running for 12 days 1 hours. A fortnightly wipe is published in its tags.
Server Details
Where can [US] Rusty Hooks | S/D/T | Vanilla be found?
The NA tag and North America are what [US] Rusty Hooks | S/D/T | Vanilla lists for itself. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 38.18.78.200:28215.
What is the performance like on [US] Rusty Hooks | S/D/T | Vanilla?
The last 48 hours average 103 server fps, the low being 34. At its peak it held 74,999 entities: buildings, deployables and the rest of the world. Up to 2,669 MB of memory was used. What players feel as lag is low fps together with a rising entity count.
[US] Rusty Hooks | S/D/T | Vanilla is on which Rust version?
Rust network protocol 2634 and build 167584 on Windows is what [US] Rusty Hooks | S/D/T | Vanilla runs. Your game needs the same protocol to get in; Steam takes care of the update.
Is [US] Rusty Hooks | S/D/T | Vanilla up, and how consistent is its uptime?
Online at this moment: [US] Rusty Hooks | S/D/T | Vanilla. Its own uptime figure dates the last restart to roughly 10 hours ago. 7 full days have passed with 98% uptime, 164 of 168 hours. First sighting by Rust Analytics: 13 September 2026.
Server Tags
What is the meaning of the tags on [US] Rusty Hooks | S/D/T | Vanilla?
Published by [US] Rusty Hooks | S/D/T | Vanilla for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): It holds 50 slots; ts3 (Group limit): 3 is the maximum team size; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167584 (Build): Game build: 167584; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^b (Biweekly): Two-week wipe cycle; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; ^y (Carbon): The plugin framework here is Carbon; ^q (Premium): Rust premium status is required to join; NA (North America): The browser places this server in North America. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does [US] Rusty Hooks | S/D/T | Vanilla show up in Rust Analytics lists and filters?
On Rust Analytics, [US] Rusty Hooks | S/D/T | Vanilla matches these lists: Modded Rust servers, Trio Rust servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: Premium; Server tag: Biweekly ^b, Premium ^q, Modded ^z and Carbon ^y; Group limit: Trio; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Joining the Server
What is the process to join [US] Rusty Hooks | S/D/T | Vanilla?
The console route: start Rust, press F1, enter client.connect 38.18.78.200:28215. The page's Launch Rust button opens Rust through Steam and connects you instead. Rust premium status is required to join. For more information, go to https://discord.com/invite/fwAeMHwMP4.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,^z,^y,^b,NA,gmrust,cs167584,^q,ts3
Game
gmrust
mp50
ts3
v2634
cs167584
ptrak
$r?
Wipe schedule
^b
Mods and access
^z
^y
^q
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
