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RUST ANALYTICS
LIVE71,259PLY11,697SRV
QUOTE 38.18.78.200:28215 Online NA checked 10m ago

[US] Rusty Hooks | S/D/T | Vanilla

trio biweekly wipes moddedcarbonpremium
Players · last
0/ 50
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,977
top 71% · #1551 in NA
Rank · 7d ago
#16,839
862 places up
Last wipe
12d ago
biweekly schedule
Next wipe
1d 22h
Thu 15 Oct, 19:46 UTC
Group limit
trio
players per team
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3500
Procedural Map · seed 57161878
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123422:0007:0016:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

05010015020022:0007:0016:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 71% of all ranked servers, top 84% in NA, and #502 of the trio servers (top 84%). Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag
Next wipeThursday 15 October, 19:46 UTCin 1d 22h

Its biweekly schedule tag · low confidence

usual gap
16.3 days
between real wipes
wipe-day peak
0
players, last three wipes
crowd held
0%
else halves by day 7

Coming wipes

  1. 1d 22hThu 15 Oct, 19:46 UTC
  2. 15d 22hThu 29 Oct, 19:46 UTC
  3. 22d 21hThu 5 Nov, 19:00 UTCFW
  4. 29d 22hThu 12 Nov, 19:46 UTC
  5. 43d 22hThu 26 Nov, 19:46 UTC

The first 48 hours of its last wipes

Thu 1 OctTue 15 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:46 UTC FW12d ago 0 – running 0
Tue 15 Sep, 12:35 UTC28d ago 1 halved by day 7 16.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustafied.com - US TrioNA · trio · biweekly · 30 on average14/100−1−6.1%
2RustLands Biweekly | Solo/Duo/Trio | No BP WipeNA · trio · biweekly · 5 on average5/200+3+185.7%
3HollowServers.co 2x Solo/Duo |X2 JUST FULL WIPEDNA · trio · 2x · biweekly · 11 on average11/150−11−50.7%
4CODIGO ROJO x2 | LATAM/US | SOLO/DUO/TRIO | NO RAID OFF | ACTIVNA · trio · 2x · biweekly · 1 on average1/40−1−45.5%
5Rusty serverNA · trio · monthly · 1 on average0/50−1−100.0%
6Rusticated.com - US Premium Trio | Thursday WipesNA · trio · weekly · 122 on average15/150−20−57.1%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on [US] Rusty Hooks | S/D/T | Vanilla?

No gather rate is given in the name of [US] Rusty Hooks | S/D/T | Vanilla. The group limit is 3 players, set via trio. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it appears under Modded, with plugins or settings that change the game. Carbon plugins are in use. Rust premium status is required to join. VAC, Valve's anti-cheat, is enabled.

What is the current map on [US] Rusty Hooks | S/D/T | Vanilla?

The map on [US] Rusty Hooks | S/D/T | Vanilla is procedural, size 3,500, with seed 57161878, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Activity

Where does [US] Rusty Hooks | S/D/T | Vanilla sit in the rankings?

On seven-day player hours, [US] Rusty Hooks | S/D/T | Vanilla sits at #15,977, in the top 71% across ranked servers and #1,551 in North America. Among servers in trio, it stands at #502.

What is the population on [US] Rusty Hooks | S/D/T | Vanilla?

0 of 50 slots on [US] Rusty Hooks | S/D/T | Vanilla are filled at the moment. Average players over the last seven days: 0.

Wipe Schedule

What happens on wipe day at [US] Rusty Hooks | S/D/T | Vanilla?

An average of 0 players marked the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 0% of its recent wipes. Below half by day 7 is where the crowd fell when it did not hold.

When does [US] Rusty Hooks | S/D/T | Vanilla schedule its wipes?

The prediction follows the tag because too few of [US] Rusty Hooks | S/D/T | Vanilla's wipes are on record to confirm its schedule. On Thursday 15 October at 19:46 UTC the next wipe is due. This world has been running for 12 days 1 hours. A fortnightly wipe is published in its tags.

Server Details

Where can [US] Rusty Hooks | S/D/T | Vanilla be found?

The NA tag and North America are what [US] Rusty Hooks | S/D/T | Vanilla lists for itself. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 38.18.78.200:28215.

What is the performance like on [US] Rusty Hooks | S/D/T | Vanilla?

The last 48 hours average 103 server fps, the low being 34. At its peak it held 74,999 entities: buildings, deployables and the rest of the world. Up to 2,669 MB of memory was used. What players feel as lag is low fps together with a rising entity count.

[US] Rusty Hooks | S/D/T | Vanilla is on which Rust version?

Rust network protocol 2634 and build 167584 on Windows is what [US] Rusty Hooks | S/D/T | Vanilla runs. Your game needs the same protocol to get in; Steam takes care of the update.

Is [US] Rusty Hooks | S/D/T | Vanilla up, and how consistent is its uptime?

Online at this moment: [US] Rusty Hooks | S/D/T | Vanilla. Its own uptime figure dates the last restart to roughly 10 hours ago. 7 full days have passed with 98% uptime, 164 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Server Tags

What is the meaning of the tags on [US] Rusty Hooks | S/D/T | Vanilla?

Published by [US] Rusty Hooks | S/D/T | Vanilla for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): It holds 50 slots; ts3 (Group limit): 3 is the maximum team size; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167584 (Build): Game build: 167584; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^b (Biweekly): Two-week wipe cycle; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; ^y (Carbon): The plugin framework here is Carbon; ^q (Premium): Rust premium status is required to join; NA (North America): The browser places this server in North America. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does [US] Rusty Hooks | S/D/T | Vanilla show up in Rust Analytics lists and filters?

On Rust Analytics, [US] Rusty Hooks | S/D/T | Vanilla matches these lists: Modded Rust servers, Trio Rust servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: Premium; Server tag: Biweekly ^b, Premium ^q, Modded ^z and Carbon ^y; Group limit: Trio; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Joining the Server

What is the process to join [US] Rusty Hooks | S/D/T | Vanilla?

The console route: start Rust, press F1, enter client.connect 38.18.78.200:28215. The page's Launch Rust button opens Rust through Steam and connects you instead. Rust premium status is required to join. For more information, go to https://discord.com/invite/fwAeMHwMP4.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^z,^y,^b,NA,gmrust,cs167584,^q,ts3

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players It holds 50 slots.
ts3
Group limit 3 is the maximum team size.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167584
Build Game build: 167584.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Wipe schedule

^b
Biweekly Two-week wipe cycle.

Mods and access

^z
Modded Categorised as Modded: plugins or settings alter gameplay.
^y
Carbon The plugin framework here is Carbon.
^q
Premium Rust premium status is required to join.

Region

NA
North America The browser places this server in North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.