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RUST ANALYTICS
LIVE39,558PLY11,497SRV
QUOTE 38.3.137.193:28015 Offline checked 11d ago

your_server_name

Players · last
0/ 5
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 5
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,006
top 70%
Rank · 7d ago
#16,897
891 places up
Last wipe
11d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
3 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 395 on average238/225−95−28.5%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 332 on average108/200−88−44.8%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 324 on average203/250+19+10.5%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 314 on average154/200−48−23.8%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 295 on average27/250−7−20.0%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 269 on average147/175−39−20.9%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on your_server_name?

The name of your_server_name carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is enabled.

What is the current map on your_server_name?

A procedural map runs on your_server_name, created by the game.

Player Count

What position does your_server_name hold in the server rankings?

In the top 70% of all ranked servers, your_server_name is #16,006 on player hours over the last seven days.

How many players does your_server_name have?

At present, your_server_name is offline; the last sighting was 11 days 13 hours ago.

Wipe Schedule

When does your_server_name schedule its wipes?

No rhythm can be told for your_server_name yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 11 days 14 hours.

Server Details

What is the location of your_server_name?

No region is published by your_server_name. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 38.3.137.193:28015.

your_server_name is on which Rust version?

The build is Rust network protocol 2634 and build 166652 on Windows, running on your_server_name. The protocol has to match for you to join, and Steam applies that update.

Is your_server_name up, and how consistent is its uptime?

Offline at this moment: your_server_name. Last seen 11 days 13 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. The earliest Rust Analytics saw it was 3 October 2026.

Tags and Rankings

What is the meaning of the tags on your_server_name?

Published by your_server_name for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): Capacity: 5 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs166652 (Build): Build 166652; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature your_server_name?

The following Rust Analytics lists feature your_server_name: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

What is the process to join your_server_name?

The console route: start Rust, press F1, enter client.connect 38.3.137.193:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp5
Max players Capacity: 5 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol To join, your game needs protocol 2634.
cs166652
Build Build 166652.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.