Staging Test
Key statistics
the figures behind the quote- Players now
- 1/ 1 100% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,116 top 64%
- Rank · 7d ago
- #10,617 ▼4499 places down
- Last wipe
- 13d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 1 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yet- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 07:53 UTC13d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average | 532/600 | ▲+11+2.2% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 340 on average | 451/450 | ▼−26−5.5% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 332 on average | 240/225 | ▼−33−12.2% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 322 on average | 449/450 | ▲+9+2.0% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average | 38/250 | ▼−32−45.7% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 273 on average | 373/450 | ▲+32+9.5% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on Staging Test?
No gather rate appears in the name of Staging Test. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. VAC is active.
What is the current map on Staging Test?
The game generates the procedural map on Staging Test.
Activity
Where does Staging Test sit in the rankings?
In the top 64% of all ranked servers, Staging Test is #15,116 on player hours over the last seven days.
How full is Staging Test?
At present, Staging Test is offline; the last sighting was 13 days 9 hours ago.
Wipe Frequency
What can you expect on wipe day for Staging Test?
Recent wipes at this server drew an average peak of 1 players. 0 hours after the latest wipe, the crowd reached its peak.
When does Staging Test schedule its wipes?
There are too few wipes on record for Staging Test to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 13 days 9 hours old.
Server Details
What is the server location for Staging Test?
For Staging Test, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 38.78.174.38:28015 is its address.
Staging Test is on which Rust version?
The version in use at Staging Test: Rust network protocol 2634 and build 166452, on Windows. The protocol has to match for you to join, and Steam applies that update.
How reliable is Staging Test and is it currently online?
Offline at this moment: Staging Test. Last seen 13 days 9 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. 1 October 2026 is when Rust Analytics first saw it.
Tags & Filters
How should you interpret the tags on Staging Test?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): Slot count: 1; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs166452 (Build): Game build: 166452; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent, which Staging Test publishes. The top of this page and the tags both show its players now, its queue and when its world was made.
Staging Test appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature Staging Test: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Connection
What steps do I take to join Staging Test?
The console route: start Rust, press F1, enter client.connect 38.78.174.38:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp1,ptrak,$r?,v2634,gmrust,cs166452,ts8
Game
gmrust
mp1
ts8
v2634
cs166452
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.