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RUST ANALYTICS
LIVE67,627PLY11,613SRV
QUOTE 38.80.8.5:28015 Online NA checked 11m ago

RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight

3x weekly wipes vanillamoddedoxide
Players · last
0/ 60
−1−100.0%24h
0% full
Day range 0 3
7-day avg 1 peak 5
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 60
0% full
Change · 24h
−1
−100.0% from 1
7-day average
1
peak 5
Rank
#3,283
top 15% · #585 in NA
Rank · 7d ago
#3,561
278 places up
Last wipe
5d ago
weekly schedule
Next wipe
1d 4h
Thu 15 Oct, 18:04 UTC
Group limit
8
8, the default
Gather rate
3x
read from the name
Score
166
player hours, last seven days
Map
3000
Procedural Map · seed 691346986
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123414:0023:0008:0017:0002:0011:00

Hourly average and peak, UTC. Busiest hour of the two days: 3 players.

Server performance

010020030040014:0023:0008:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 15% of all ranked servers, top 32% in NA. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays
Next wipeThursday 15 October, 18:04 UTCin 1d 4h

Every Thursday at 18:04 UTC · medium confidence

usual gap
7 days
between real wipes
on rhythm
100%
of its recent wipes
wipe-day peak
3
players, last three wipes
crowd held
100%
of its cycles kept half the crowd

Coming wipes

  1. 1d 4hThu 15 Oct, 18:04 UTC
  2. 8d 4hThu 22 Oct, 18:04 UTC
  3. 15d 4hThu 29 Oct, 18:04 UTC
  4. 22d 5hThu 5 Nov, 19:00 UTCFW
  5. 29d 4hThu 12 Nov, 18:04 UTC
  6. 36d 4hThu 19 Nov, 18:04 UTC
  7. 43d 4hThu 26 Nov, 18:04 UTC

The first 48 hours of its last wipes

Thu 8 OctThu 1 OctThu 24 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 6 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 18:04 UTC5d ago 3 – running 0
Thu 1 Oct, 18:56 UTC FW12d ago 4 held half 7 days 0
Thu 24 Sep, 18:05 UTC19d ago 2 held half 7 days 0
Thu 17 Sep, 18:05 UTC26d ago 6 held half 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[US] Upsurge Main | 3x Vanilla | 10/13NA · groups of 12+ · 3x · weekly · 96 on average38/100+31+477.2%
2[NA] Willjum's 3x FridaysNA · groups of 8+ · 3x · weekly · 6 on average3/175+0+17.9%
3HollowServers.co 3x Solo/Duo |LootX3|JUST FULLWIPEDNA · groups of 8+ · 3x · biweekly · 126 on average20/100−7−25.0%
4HollowServers.co 3x Solo/Duo/Trio |LootX3|JUST FULLWIPEDNA · groups of 8+ · 3x · biweekly · 122 on average41/100−34−45.3%
5AceRust.com 3x Solo/Duo|LootX3|JUST FULLWIPEDNA · groups of 8+ · 3x · biweekly · 107 on average14/100−30−68.2%
6[US] Rust in Peace - 2x Vanilla Fridays | Shared BPs | Max 8NA · groups of 8+ · 2x · weekly · 96 on average1/150−2−61.3%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight?

A gather rate of 3x appears in the name of RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. It uses the term vanilla for itself: no altered rates, kits or rules: the game as Facepunch ships it. VAC is active.

Which map is played on RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight?

The map on RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight is procedural, size 3,000, with seed 691346986, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Activity

What position does RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight hold in the server rankings?

On seven-day player hours, RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight sits at #3,283, in the top 15% across ranked servers and #585 in North America.

What is the population on RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight?

On RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight, 0 players are in now, out of 60 slots. The seven-day average is 1 players, with a peak of 5. The busiest hour in the last 48 hours was 05:00 UTC, with an average of 3 players.

Wipe Frequency

What can you expect on wipe day for RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight?

An average of 3 players marked the busiest point of its recent wipes. 6 hours after the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 100% of its recent wipes.

On what cycle does RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight wipe?

Wipes at RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight follow the rhythm every Thursday at 18:04 UTC. The date of its next wipe is Thursday 15 October at 18:04 UTC. Its world now is 5 days 19 hours old. Weekly wipes are what its tags advertise.

Server Details

What is the server location for RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight?

The NA tag and North America are what RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight lists for itself. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 38.80.8.5:28015.

How is the performance on RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight?

The last 48 hours average 201 server fps, the low being 169. At its peak it held 53,816 entities: buildings, deployables and the rest of the world. Up to 2,549 MB of memory was used. What players feel as lag is low fps together with a rising entity count.

RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight runs which version of Rust?

Rust network protocol 2634 and build 167058 on Linux is what RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight runs. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight?

RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight is up. It is taking players now. Its own uptime figure dates the last restart to roughly 2 hours ago. 7 full days have passed with 100% uptime, 168 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.

Tags & Filters

What is the meaning of the tags on RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp60 (Max players): Slot count: 60; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167058 (Build): It runs build 167058; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^w (Weekly): Wipes land every week; ^v (Vanilla): No altered rates, kits or rules: the game as Facepunch ships it; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings; NA (North America): The server browser files it under North America; oxidation (Custom tag): The owner or a plugin added this; it is not part of the standard Rust tag set, which RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight show up in Rust Analytics lists and filters?

These Rust Analytics lists include RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight: 3x Rust servers, Modded Rust servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 3x.

Connection

What is the process to join RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight?

Type client.connect 38.80.8.5:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. You can reach its website at https://playrustedroad.com.

Server tags

what each one means

Published as mp60,ptrak,$r?,v2634,^w,^v,NA,gmrust,cs167058,ts8,^o^z,oxidation

Game

gmrust
Game mode Rust's standard survival mode.
mp60
Max players Slot count: 60.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167058
Build It runs build 167058.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Wipe schedule

^w
Weekly Wipes land every week.

Difficulty

^v
Vanilla No altered rates, kits or rules: the game as Facepunch ships it.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Region

NA
North America The server browser files it under North America.

Other

oxidation
Custom tag The owner or a plugin added this; it is not part of the standard Rust tag set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.