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RUST ANALYTICS
LIVE41,448PLY11,507SRV
QUOTE 39.144.114.129:20000 Offline checked 4d ago

测试测试

Players · last
0/ 40
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 40
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,880
top 72%
Rank · 7d ago
#15,970
90 places up
Last wipe
42d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
8 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct11 Oct12 Oct14 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - SEA LongEA · groups of 12+ · monthly · 193 on average159/200−35−18.2%
2Rustoria.co - SEA MainEA · groups of 16+ · weekly · 138 on average441/450+408+1223.0%
3Japan Tokyo - Main|10/09|JP/KR/SEA|金曜日|JumpRust.comEA · groups of 16+ · weekly · 97 on average7/415−13−64.4%
4Rustafied.com - SEA LongEA · groups of 16+ · monthly · 93 on average59/100−38−39.3%
5Rustafied.com - SEA MainEA · groups of 16+ · weekly · 73 on average87/100+71+443.8%
6[SEA] Facepunch Premium 1EA · groups of 8+ · monthly · 56 on average42/250−16−27.8%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on 测试测试?

No gather rate is given in the name of 测试测试. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.

What is the current map on 测试测试?

A procedural map runs on 测试测试, created by the game.

Activity

Where does 测试测试 sit in the rankings?

In the top 72% of all ranked servers, 测试测试 is #15,880 on player hours over the last seven days.

How full is 测试测试?

Right now, 测试测试 is offline; the last sighting was 4 days 9 hours ago. Average players over the last seven days: 0.

Wipe Frequency

How often does 测试测试 wipe?

No rhythm can be told for 测试测试 yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 42 days 9 hours.

Server Overview

What is the server location for 测试测试?

No region tag is published by 测试测试, though its name points to Asia. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 39.144.114.129:20000.

测试测试 runs which version of Rust?

Rust network protocol 2632 and build 162434 on Linux is what 测试测试 runs. Joining requires the same protocol on your game, which Steam updates.

How reliable is 测试测试 and is it currently online?

测试测试 is down. The last time we saw it was 4 days 9 hours ago. 6 full days have passed with 16% uptime, 23 of 144 hours. First sighting by Rust Analytics: 8 October 2026.

Server Tags

What is the meaning of the tags on 测试测试?

These tags are published by 测试测试 and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): Slot count: 40; ts8 (Group limit): At the game default, teams hold up to 8; v2632 (Protocol): Your game must run protocol 2632 to connect; cs162434 (Build): Game build: 162434; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature 测试测试?

The following Rust Analytics lists feature 测试测试: Rust community servers. These filters bring it up on the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

What steps do I take to join 测试测试?

The console route: start Rust, press F1, enter client.connect 39.144.114.129:20000. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2632,gmrust,cs162434,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp40
Max players Slot count: 40.
ts8
Group limit At the game default, teams hold up to 8.
v2632
Protocol Your game must run protocol 2632 to connect.
cs162434
Build Game build: 162434.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.