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RUST ANALYTICS
LIVE35,860PLY11,454SRV
QUOTE 39.144.114.131:20000 Offline checked 4d ago

测试测试

Players · last
0/ 40
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 40
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,894
top 72%
Rank · 7d ago
–
not ranked a week ago
Last wipe
42d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
10 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct12 Oct13 Oct14 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - SEA LongEA · groups of 12+ · monthly · 194 on average126/200−19−13.1%
2Rustoria.co - SEA MainEA · groups of 16+ · weekly · 141 on average267/250+243+993.5%
3Japan Tokyo - Main|10/09|JP/KR/SEA|金曜日|JumpRust.comEA · groups of 16+ · weekly · 97 on average7/415−10−58.4%
4Rustafied.com - SEA LongEA · groups of 16+ · monthly · 93 on average49/100−21−29.7%
5Rustafied.com - SEA MainEA · groups of 16+ · weekly · 75 on average76/100+65+607.0%
6[SEA] Facepunch Premium 1EA · groups of 8+ · monthly · 57 on average24/250−23−48.9%

Quick answers

from the figures on this page

Rules & Settings

How is 测试测试 configured in terms of rules and settings?

The name of 测试测试 carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.

Which map is played on 测试测试?

A procedural map runs on 测试测试, created by the game.

Activity

What is the rank of 测试测试?

In the top 72% of all ranked servers, 测试测试 is #15,894 on player hours over the last seven days.

What is the population on 测试测试?

Right now, 测试测试 is offline; the last sighting was 4 days 8 hours ago. Average players over the last seven days: 0.

Wipe Frequency

How often does 测试测试 wipe?

There are too few wipes on record for 测试测试 to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 42 days 7 hours.

Server Overview

What is the server location for 测试测试?

No region tag is published by 测试测试, though its name points to Asia. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 39.144.114.131:20000.

What Rust version is 测试测试 running?

Rust network protocol 2632 and build 162434 on Linux is what 测试测试 runs. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is 测试测试 and is it currently online?

测试测试 is down. The last time we saw it was 4 days 8 hours ago. The last 4 full days give 0% uptime, 0 hours on out of 96. First sighting by Rust Analytics: 10 October 2026.

Tags and Rankings

How should you interpret the tags on 测试测试?

Published by 测试测试 for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): Capacity: 40 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2632 (Protocol): Your game must run protocol 2632 to connect; cs162434 (Build): Game build: 162434; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent. The tags also carry its current players, queue and world creation time; this page shows them at the top.

测试测试 appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include 测试测试: Rust community servers. These filters bring it up on the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

What is the process to join 测试测试?

Type client.connect 39.144.114.131:20000 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2632,gmrust,cs162434,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp40
Max players Capacity: 40 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2632
Protocol Your game must run protocol 2632 to connect.
cs162434
Build Game build: 162434.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.