Map Test Server
Key statistics
the figures behind the quote- Players now
- 0/ 2 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,948 top 72%
- Rank · 7d ago
- #12,660 ▼3288 places down
- Last wipe
- 13d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Custom Map
- First seen
- 23 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yet- usual gap
- 7 days between real wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 0% else halves by day 6
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 30 Sep, 23:04 UTC13d ago | 1 | – | running | 0 |
| Wed 23 Sep, 23:17 UTC20d ago | 1 | halved by day 6 | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 402 on average | 484/500 | ▼−6−1.3% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 351 on average | 283/300 | ▼−25−8.0% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average | 159/200 | ▲+2+1.2% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 331 on average | 235/225 | ▼−62−20.9% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 28/250 | ▼−20−41.2% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 279 on average | 249/300 | ▲+5+2.0% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on Map Test Server?
The name of Map Test Server carries no gather rate. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.
Population
What position does Map Test Server hold in the server rankings?
In the top 72% of all ranked servers, Map Test Server is #15,948 on player hours over the last seven days.
What is the population on Map Test Server?
At present, Map Test Server is offline; the last sighting was 18 hours ago. Average players over the last seven days: 0.
Wipe Frequency
How does Map Test Server handle wipe day?
Recent wipes at this server drew an average peak of 1 players. 3 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. Below half by day 6 is where the crowd fell when it did not hold.
When does Map Test Server schedule its wipes?
There are too few wipes on record for Map Test Server to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 13 days 9 hours ago the current world was created.
Server Info
Where can Map Test Server be found?
No region is published by Map Test Server. Rust Analytics reports the location a server claims, not the machine's actual location. 4.71.38.166:28015 is its address.
Map Test Server is on which Rust version?
The build is Rust network protocol 2635 and build 167851 on Windows, running on Map Test Server. Joining requires the same protocol on your game, which Steam updates.
How reliable is Map Test Server and is it currently online?
Map Test Server is down. The last time we saw it was 18 hours ago. 1% is its uptime for the last 7 full days, 1 of 168 hours. First sighting by Rust Analytics: 23 September 2026.
Tags & Filters
How should you interpret the tags on Map Test Server?
Published by Map Test Server for the game's server browser to read: gmvanilla (Game mode): The vanilla survival ruleset; mp2 (Max players): Slot count: 2; ts8 (Group limit): At the game default, teams hold up to 8; v2635 (Protocol): Protocol 2635: matching game versions are required to join; cs167851 (Build): It runs build 167851; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Where does Map Test Server show up in Rust Analytics lists and filters?
These Rust Analytics lists include Map Test Server: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Connection
What steps do I take to join Map Test Server?
Type client.connect 4.71.38.166:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp2,ptrak,$r?,v2635,gmvanilla,cs167851,ts8
Game
gmvanilla
mp2
ts8
v2635
cs167851
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.