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RUST ANALYTICS
LIVE54,499PLY11,548SRV
QUOTE 4.71.38.166:28015 Offline checked 18h ago

Map Test Server

Players · last
0/ 2
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 2
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,948
top 72%
Rank · 7d ago
#12,660
3288 places down
Last wipe
13d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Custom Map
First seen
23 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep26 Sep30 Sep3 Oct7 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
7 days
between real wipes
wipe-day peak
1
players, last three wipes
crowd held
0%
else halves by day 6

The first 48 hours of its last wipes

Wed 30 SepWed 23 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 23:04 UTC13d ago 1 – running 0
Wed 23 Sep, 23:17 UTC20d ago 1 halved by day 6 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 402 on average484/500−6−1.3%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 351 on average283/300−25−8.0%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average159/200+2+1.2%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 331 on average235/225−62−20.9%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average28/250−20−41.2%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 279 on average249/300+5+2.0%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on Map Test Server?

The name of Map Test Server carries no gather rate. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.

Population

What position does Map Test Server hold in the server rankings?

In the top 72% of all ranked servers, Map Test Server is #15,948 on player hours over the last seven days.

What is the population on Map Test Server?

At present, Map Test Server is offline; the last sighting was 18 hours ago. Average players over the last seven days: 0.

Wipe Frequency

How does Map Test Server handle wipe day?

Recent wipes at this server drew an average peak of 1 players. 3 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. Below half by day 6 is where the crowd fell when it did not hold.

When does Map Test Server schedule its wipes?

There are too few wipes on record for Map Test Server to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 13 days 9 hours ago the current world was created.

Server Info

Where can Map Test Server be found?

No region is published by Map Test Server. Rust Analytics reports the location a server claims, not the machine's actual location. 4.71.38.166:28015 is its address.

Map Test Server is on which Rust version?

The build is Rust network protocol 2635 and build 167851 on Windows, running on Map Test Server. Joining requires the same protocol on your game, which Steam updates.

How reliable is Map Test Server and is it currently online?

Map Test Server is down. The last time we saw it was 18 hours ago. 1% is its uptime for the last 7 full days, 1 of 168 hours. First sighting by Rust Analytics: 23 September 2026.

Tags & Filters

How should you interpret the tags on Map Test Server?

Published by Map Test Server for the game's server browser to read: gmvanilla (Game mode): The vanilla survival ruleset; mp2 (Max players): Slot count: 2; ts8 (Group limit): At the game default, teams hold up to 8; v2635 (Protocol): Protocol 2635: matching game versions are required to join; cs167851 (Build): It runs build 167851; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does Map Test Server show up in Rust Analytics lists and filters?

These Rust Analytics lists include Map Test Server: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

What steps do I take to join Map Test Server?

Type client.connect 4.71.38.166:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmvanilla,cs167851,ts8

Game

gmvanilla
Game mode The vanilla survival ruleset.
mp2
Max players Slot count: 2.
ts8
Group limit At the game default, teams hold up to 8.
v2635
Protocol Protocol 2635: matching game versions are required to join.
cs167851
Build It runs build 167851.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.