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RUST ANALYTICS
LIVE85,506PLY11,704SRV
QUOTE 40.160.20.231:29015 Offline NA checked 12d ago

BotWorld II ZoneWar

monthly wipes moddedoxide
Players · last
0/ 200
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 200
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,895
top 70% · #1579 in NA
Rank · 7d ago
#5,565
10330 places down
Last wipe
12d ago
monthly schedule
Next wipe
22d 0h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
2750
Procedural Map · seed 414299023
First seen
16 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 22d 0h

The force wipe · high confidence

usual gap
2.8 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
1
players, last three wipes
crowd held
50%
else halves by day 1

Coming wipes

  1. 22d 0hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 1 OctSat 26 SepFri 18 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:12 UTC FW12d ago 1 – running 0
Sat 26 Sep, 19:11 UTC17d ago 2 held half 5 days 0
Fri 18 Sep, 12:17 UTC26d ago 1 halved by day 1 8.3 days 1
Thu 17 Sep, 21:03 UTC26d ago 1 – 0.6 days 0
Thu 17 Sep, 13:19 UTC27d ago 1 – 0.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 51 on average40/175+7+22.4%
2Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 17 on average11/90+0+0.0%
3Made in Quebec & France! QC FR EN (Website 9 Languages)NA · groups of 8+ · monthly · 5 on average2/1000−2−51.0%
4[US] Busy Adults PVP BY Chil-AXX |NA · groups of 8+ · monthly · 3 on average5/50+3+215.8%
5Apocrypha-Linux | PvE | PvPNA · groups of 20+ · monthly · 3 on average4/50+0+0.0%
6[US] Exile PvE | Noob Friendly | Raidable Bases | Skill Tree | NA · groups of 8+ · monthly · 2 on average2/50+0−7.7%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on BotWorld II ZoneWar?

No gather rate is given in the name of BotWorld II ZoneWar. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Oxide. VAC, Valve's anti-cheat, is enabled.

What is the current map on BotWorld II ZoneWar?

A procedural map of size 2,750 with seed 414299023 runs on BotWorld II ZoneWar, created by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Population

What is the rank of BotWorld II ZoneWar?

On seven-day player hours, BotWorld II ZoneWar sits at #15,895, in the top 70% across ranked servers and #1,579 in North America.

How full is BotWorld II ZoneWar?

Right now, BotWorld II ZoneWar is offline; the last sighting was 12 days 6 hours ago.

Wipe Schedule

What happens on wipe day at BotWorld II ZoneWar?

Recent wipes at this server drew an average peak of 1 players. On the latest wipe, 3 hours after the wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 50% of the time. If it did not hold, by day 1 the crowd dropped below half.

On what cycle does BotWorld II ZoneWar wipe?

The only wipe at BotWorld II ZoneWar is the monthly force wipe. When every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, that is its next wipe. This world has been running for 12 days 22 hours. Its tags list a wipe each month.

Server Info

Where can BotWorld II ZoneWar be found?

With the NA tag, BotWorld II ZoneWar lists itself in North America. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 40.160.20.231:29015 is its address.

BotWorld II ZoneWar is on which Rust version?

The build is Rust network protocol 2634 and build 166586 on Windows, running on BotWorld II ZoneWar. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of BotWorld II ZoneWar?

No response from BotWorld II ZoneWar. It was last seen 12 days 6 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. First sighting by Rust Analytics: 16 September 2026.

Tags & Filters

How should you interpret the tags on BotWorld II ZoneWar?

Published by BotWorld II ZoneWar for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp200 (Max players): Capacity: 200 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166586 (Build): It runs build 166586; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: the game is changed by plugins or settings; NA (North America): North America is its browser listing. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does BotWorld II ZoneWar show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature BotWorld II ZoneWar: Modded Rust servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Joining the Server

What is the process to join BotWorld II ZoneWar?

The console route: start Rust, press F1, enter client.connect 40.160.20.231:29015. The page's Launch Rust button opens Rust through Steam and connects you instead. You can visit its website at https://discord.com/invite/5NzyCDXe5z.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,^m,NA,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp200
Max players Capacity: 200 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs166586
Build It runs build 166586.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly A single wipe each month, alongside Facepunch's force wipe.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded listing: the game is changed by plugins or settings.

Region

NA
North America North America is its browser listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.