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RUST ANALYTICS
LIVE69,618PLY11,598SRV
QUOTE 41.109.158.146:28015 Offline checked 8d ago

OTCHO

quad softcore
Players · last
0/ 50
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,952
top 71%
Rank · 7d ago
#16,839
887 places up
Last wipe
11d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
quad
players per team
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
5 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct7 Oct8 Oct10 Oct11 Oct13 Oct

Top 71% of all ranked servers, and #647 of the quad servers (top 76%). Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[EA] Softcore 1quad · monthly · 117 on average188/350−15−7.5%
2[EU] Facepunch Softcore 1EU · quad · monthly · 101 on average73/400−32−30.3%
3Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 58 on average56/150+2+4.2%
4LA ISLA DEL ABUELO / NOOB FRIENDLY / LATAM - ESP / SPANISH ONLYNA · quad · monthly · 30 on average11/200+10+633.3%
5[红果十倍]10.14日|新档|开荒|激战|爽玩EA · quad · weekly · 17 on average21/200+0+0.4%
6[红牛五倍]10.13日|新档|开荒|激战|爽玩EA · quad · weekly · 17 on average20/200+0+0.4%

Quick answers

from the figures on this page

Rules & Settings

How is OTCHO configured in terms of rules and settings?

The name of OTCHO carries no gather rate. quad caps groups at 4 players. softcore is the mode, Facepunch's easier mode: you keep part of your loot. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. VAC is active.

Which map is played on OTCHO?

OTCHO uses a procedural map, which the game generates.

Player Count

What position does OTCHO hold in the server rankings?

For the last seven days, OTCHO holds rank #15,952 on player hours, in the top 71% of all ranked servers. In the quad group, it ranks #647.

How many players does OTCHO have?

At present, OTCHO is offline; the last sighting was 8 days 9 hours ago.

Wipe Frequency

On what cycle does OTCHO wipe?

There are too few wipes on record for OTCHO to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 11 days 2 hours old.

Server Info

Where can OTCHO be found?

No region is published by OTCHO. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 41.109.158.146:28015.

OTCHO is on which Rust version?

The version in use at OTCHO: Rust network protocol 2634 and build 166652, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.

Is OTCHO up, and how consistent is its uptime?

No response from OTCHO. It was last seen 8 days 9 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. The earliest Rust Analytics saw it was 5 October 2026.

Tags & Filters

What is the meaning of the tags on OTCHO?

These tags are published by OTCHO and read by the game's server browser: gmsoftcore (Game mode): Softcore rules, which are gentler; mp50 (Max players): It holds 50 slots; ts4 (Group limit): 4 is the maximum team size; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): Build 166652; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent. The tags also carry its current players, queue and world creation time; this page shows them at the top.

OTCHO appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include OTCHO: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad; Last wipe: In the last 2 weeks.

Connection

What steps do I take to join OTCHO?

Type client.connect 41.109.158.146:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmsoftcore,cs166652,ts4

Game

gmsoftcore
Game mode Softcore rules, which are gentler.
mp50
Max players It holds 50 slots.
ts4
Group limit 4 is the maximum team size.
v2634
Protocol Your game must run protocol 2634 to connect.
cs166652
Build Build 166652.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.