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RUST ANALYTICS
LIVE84,698PLY11,727SRV
QUOTE 41.109.222.200:28015 Offline checked 3d ago

OTCHO

quad softcore
Players · last
0/ 50
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,903
top 72%
Rank · 7d ago
–
not ranked a week ago
Last wipe
11d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
quad
players per team
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
10 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct12 Oct13 Oct14 Oct

Top 72% of all ranked servers, and #629 of the quad servers (top 77%). Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[EA] Softcore 1quad · monthly · 117 on average74/350+6+9.2%
2[EU] Facepunch Softcore 1EU · quad · monthly · 98 on average184/400−5−2.9%
3Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 58 on average29/150+9+47.7%
4LA ISLA DEL ABUELO / NOOB FRIENDLY / LATAM - ESP / SPANISH ONLYNA · quad · monthly · 30 on average18/200+7+67.4%
5[红果十倍]10.15日|新档|开荒|激战|爽玩EA · quad · weekly · 17 on average17/200−3−15.0%
6[红牛五倍]10.15日|新档|开荒|激战|爽玩EA · quad · weekly · 17 on average17/200−2−10.5%

Quick answers

from the figures on this page

Server Rules

How is OTCHO configured in terms of rules and settings?

No gather rate appears in the name of OTCHO. A maximum of 4 players per group is set through quad. softcore is the mode, Facepunch's easier mode: you keep part of your loot. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. VAC is active.

Which map is played on OTCHO?

A procedural map runs on OTCHO, created by the game.

Population

What position does OTCHO hold in the server rankings?

For the last seven days, OTCHO holds rank #15,903 on player hours, in the top 72% of all ranked servers. In the quad group, it ranks #629.

How full is OTCHO?

Right now, OTCHO is offline; the last sighting was 3 days 16 hours ago. Average players over the last seven days: 0.

Wipe Frequency

How often does OTCHO wipe?

There are too few wipes on record for OTCHO to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 11 days 7 hours.

Server Info

Where can OTCHO be found?

There is no region published for OTCHO. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 41.109.222.200:28015.

OTCHO runs which version of Rust?

The build is Rust network protocol 2634 and build 167398 on Linux, running on OTCHO. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of OTCHO?

OTCHO is down. The last time we saw it was 3 days 16 hours ago. The last 3 full days give 4% uptime, 3 hours on out of 72. The earliest Rust Analytics saw it was 10 October 2026.

Server Tags

What is the meaning of the tags on OTCHO?

The game's server browser reads gmsoftcore (Game mode): Softcore rules, which are gentler; mp50 (Max players): Slot count: 50; ts4 (Group limit): Teams take no more than 4; v2634 (Protocol): To join, your game needs protocol 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent, which OTCHO publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does OTCHO show up in Rust Analytics lists and filters?

These Rust Analytics lists include OTCHO: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad; Last wipe: In the last 2 weeks.

How to Join

What steps do I take to join OTCHO?

The console route: start Rust, press F1, enter client.connect 41.109.222.200:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmsoftcore,cs167398,ts4

Game

gmsoftcore
Game mode Softcore rules, which are gentler.
mp50
Max players Slot count: 50.
ts4
Group limit Teams take no more than 4.
v2634
Protocol To join, your game needs protocol 2634.
cs167398
Build Game build: 167398.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.