Name of Server as Shown on the Client Server List
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,874 top 72%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 11d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 14 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 389 on average | 486/475 | ▼−71−12.8% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 326 on average | 270/275 | ▼−91−25.2% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 323 on average | 131/200 | ▼−25−15.9% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 309 on average | 325/300 | ▪+0−0.0% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 294 on average | 60/250 | ▲+13+27.2% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 265 on average | 243/300 | ▼−65−21.1% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on Name of Server as Shown on the Client Server List?
No gather rate is given in the name of Name of Server as Shown on the Client Server List. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on Name of Server as Shown on the Client Server List?
Name of Server as Shown on the Client Server List uses a procedural map, which the game generates.
Player Count
Where does Name of Server as Shown on the Client Server List sit in the rankings?
For the last seven days, Name of Server as Shown on the Client Server List holds rank #15,874 on player hours, in the top 72% of all ranked servers.
How full is Name of Server as Shown on the Client Server List?
At present, Name of Server as Shown on the Client Server List is offline; the last sighting was 24 hours ago. Average players over the last seven days: 0.
Wipe Schedule
When does Name of Server as Shown on the Client Server List schedule its wipes?
There are too few wipes on record for Name of Server as Shown on the Client Server List to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 11 days 23 hours ago the current world was created.
Server Overview
Where can Name of Server as Shown on the Client Server List be found?
For Name of Server as Shown on the Client Server List, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 41.141.69.173:28015.
Name of Server as Shown on the Client Server List is on which Rust version?
The build is Rust network protocol 2634 and build 167781 on Windows, running on Name of Server as Shown on the Client Server List. Joining requires the same protocol on your game, which Steam updates.
Is Name of Server as Shown on the Client Server List up, and how consistent is its uptime?
Offline at this moment: Name of Server as Shown on the Client Server List. Last seen 24 hours ago. The earliest Rust Analytics saw it was 14 October 2026.
Tags and Rankings
How should you interpret the tags on Name of Server as Shown on the Client Server List?
These tags are published by Name of Server as Shown on the Client Server List and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): It holds 10 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Where does Name of Server as Shown on the Client Server List show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature Name of Server as Shown on the Client Server List: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Joining the Server
What is the process to join Name of Server as Shown on the Client Server List?
The console route: start Rust, press F1, enter client.connect 41.141.69.173:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp10
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.