nmg-cycle
Key statistics
the figures behind the quote- Players now
- 0/ 1 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,899 top 70%
- Rank · 7d ago
- #16,539 ▲640 places up
- Last wipe
- 12d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 2 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average | 534/600 | ▼−29−5.1% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 342 on average | 441/450 | ▼−35−7.4% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 333 on average | 214/225 | ▼−41−16.1% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 323 on average | 419/450 | ▼−21−4.8% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average | 44/250 | ▼−26−37.2% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 274 on average | 351/450 | ▲+25+7.6% |
Quick answers
from the figures on this pageServer Rules
How is nmg-cycle configured in terms of rules and settings?
No gather rate is given in the name of nmg-cycle. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.
What is the current map on nmg-cycle?
The game generates the procedural map on nmg-cycle.
Activity
Where does nmg-cycle sit in the rankings?
For the last seven days, nmg-cycle holds rank #15,899 on player hours, in the top 70% of all ranked servers.
How full is nmg-cycle?
At present, nmg-cycle is offline; the last sighting was 12 days 6 hours ago.
Wipe Frequency
When does nmg-cycle schedule its wipes?
There are too few wipes on record for nmg-cycle to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 12 days 6 hours.
Server Details
What is the server location for nmg-cycle?
For nmg-cycle, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 44.213.113.28:28015 is its address.
nmg-cycle runs which version of Rust?
Rust network protocol 2633 and build 162589 on Linux is what nmg-cycle runs. The protocol has to match for you to join, and Steam applies that update.
Is nmg-cycle up, and how consistent is its uptime?
No response from nmg-cycle. It was last seen 12 days 6 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. First sighting by Rust Analytics: 2 October 2026.
Tags and Rankings
How should you interpret the tags on nmg-cycle?
These tags are published by nmg-cycle and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): To join, your game needs protocol 2633; cs162589 (Build): Game build: 162589; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does nmg-cycle show up in Rust Analytics lists and filters?
These Rust Analytics lists include nmg-cycle: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How to Join
How can I connect to nmg-cycle?
The console route: start Rust, press F1, enter client.connect 44.213.113.28:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp1,ptrak,$r?,v2633,gmrust,cs162589,ts8
Game
gmrust
mp1
ts8
v2633
cs162589
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.