nmg-cycle
Key statistics
the figures behind the quote- Players now
- 0/ 1 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #16,269 top 71%
- Rank · 7d ago
- #15,784 ▼485 places down
- Last wipe
- 19d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 25 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 403 on average | 447/425 | ▲+18+4.2% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 352 on average | 265/250 | ▼−6−2.1% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average | 161/200 | ▲+11+7.1% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 332 on average | 189/250 | ▼−55−22.5% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 29/250 | ▼−17−37.4% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 280 on average | 226/250 | ▲+22+10.7% |
Quick answers
from the figures on this pageMap and Rules
How is nmg-cycle configured in terms of rules and settings?
The name of nmg-cycle carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.
Which map is played on nmg-cycle?
A procedural map runs on nmg-cycle, created by the game.
Population
Where does nmg-cycle sit in the rankings?
In the top 71% of all ranked servers, nmg-cycle is #16,269 on player hours over the last seven days.
How many players does nmg-cycle have?
Right now, nmg-cycle is offline; the last sighting was 19 days ago.
Wipe Frequency
When does nmg-cycle schedule its wipes?
No rhythm can be told for nmg-cycle yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 19 days ago the current world was created.
Server Details
What is the server location for nmg-cycle?
There is no region published for nmg-cycle. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 44.223.85.240:28015.
nmg-cycle runs which version of Rust?
The build is Rust network protocol 2634 and build 165651 on Linux, running on nmg-cycle. Your game needs the same protocol to get in; Steam takes care of the update.
Is nmg-cycle up, and how consistent is its uptime?
Offline at this moment: nmg-cycle. Last seen 19 days ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. 25 September 2026 is when Rust Analytics first saw it.
Server Tags
How should you interpret the tags on nmg-cycle?
Published by nmg-cycle for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp1 (Max players): It holds 1 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs165651 (Build): It runs build 165651; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set. Also in the tags and at the top of this page: current players, queue and world creation time.
On Rust Analytics, which lists and filters feature nmg-cycle?
These Rust Analytics lists include nmg-cycle: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Joining the Server
What steps do I take to join nmg-cycle?
The console route: start Rust, press F1, enter client.connect 44.223.85.240:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp1,ptrak,$r?,v2634,gmrust,cs165651,ts8
Game
gmrust
mp1
ts8
v2634
cs165651
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.