REALITY1 RUBY | CLASSIC
Key statistics
the figures behind the quote- Players now
- 1/ 100 1% full
- Change · 24h
- ▪+0 +0.0% from 1
- 7-day average
- 1 peak 4
- Rank
- #3,822 top 17%
- Rank · 7d ago
- #3,781 ▼41 places down
- Last wipe
- 4d ago biweekly schedule
- Next wipe
- 2d 0h Fri 16 Oct, 12:52 UTC
- Group limit
- 10 max players per team
- Gather rate
- – no rate in the name
- Score
- 113 player hours, last seven days
- Map
- 3500 Procedural Map · seed 1088983197
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 2 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 17% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
a steady gap- usual gap
- 7 days between real wipes
- on rhythm
- 100% of its recent wipes
- wipe-day peak
- 3 players, last three wipes
- crowd held
- 67% else halves by day 6
Coming wipes
- 2d 0hFri 16 Oct, 12:52 UTC
- 8d 23hFri 23 Oct, 11:42 UTC
- 15d 21hFri 30 Oct, 10:32 UTC
- 22d 6hThu 5 Nov, 19:00 UTCFW
- 22d 20hFri 6 Nov, 09:22 UTC
- 29d 19hFri 13 Nov, 08:12 UTC
- 36d 18hFri 20 Nov, 07:01 UTC
- 43d 17hFri 27 Nov, 05:51 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 26 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 14:02 UTC4d ago | 4 | – | running | 0 |
| Fri 2 Oct, 07:20 UTC12d ago | 3 | halved by day 6 | 7.3 days | 0 |
| Fri 25 Sep, 08:30 UTC19d ago | 3 | held half | 7 days | 0 |
| Fri 18 Sep, 09:49 UTC26d ago | 2 | held half | 6.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 193 on average | 139/200 | ▼−15−9.8% | |
| 2 | Rustoria.co - EU MediumEU · groups of 12+ · biweekly · 93 on average | 61/200 | ▼−1−1.5% | |
| 3 | Rusty Moose |US Biweekly|NA · groups of 12+ · biweekly · 69 on average | 30/200 | ▼−4−11.5% | |
| 4 | Rustoria.co - SEA MediumEA · groups of 16+ · biweekly · 50 on average | 50/200 | ▲+10+24.7% | |
| 5 | ARENA BR SOLO | VANILLA | LATAM |SA · groups of 8+ · biweekly · 40 on average | 9/200 | ▼−6−41.6% | |
| 6 | Rustafied.com - EU Medium - SmallEU · groups of 16+ · biweekly · 37 on average | 12/100 | ▼−13−52.0% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on REALITY1 RUBY | CLASSIC?
No gather rate is given in the name of REALITY1 RUBY | CLASSIC. Group size is capped at 10 players. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. Plugin count: Oxide. It uses the term vanilla for itself: rust as Facepunch ships it: rates, kits and rules unchanged. VAC, Valve's anti-cheat, is enabled.
Which map is played on REALITY1 RUBY | CLASSIC?
The map on REALITY1 RUBY | CLASSIC is procedural, size 3,500, with seed 1088983197, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.
Population
What position does REALITY1 RUBY | CLASSIC hold in the server rankings?
For the last seven days, REALITY1 RUBY | CLASSIC holds rank #3,822 on player hours, in the top 17% of all ranked servers.
How full is REALITY1 RUBY | CLASSIC?
1 of 100 slots on REALITY1 RUBY | CLASSIC are filled right now. The mean over the last seven days is 1 players, reaching 4 at its highest. The busiest hour in the last 48 hours was 16:00 UTC, with an average of 2 players.
Wipe Cycle
What can you expect on wipe day for REALITY1 RUBY | CLASSIC?
Recent wipes at this server drew an average peak of 3 players. On the latest wipe, 26 hours after the wipe, the crowd peaked. Half the peak was held until the next wipe in 67% of its recent wipes. If it did not hold, by day 6 the crowd dropped below half.
How often does REALITY1 RUBY | CLASSIC wipe?
Lately REALITY1 RUBY | CLASSIC has wiped at intervals of about 7 days. The date of its next wipe is Friday 16 October at 12:52 UTC. 4 days 22 hours ago the current world was created. A fortnightly wipe is published in its tags.
Server Details
What is the server location for REALITY1 RUBY | CLASSIC?
No region is published by REALITY1 RUBY | CLASSIC. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 45.11.95.83:9999.
How is the performance on REALITY1 RUBY | CLASSIC?
Average server fps for the last 48 hours is 174; the floor was 136. At its peak it held 67,627 entities: buildings, deployables and the rest of the world. Up to 3,254 MB of memory was used. A climbing entity count plus low fps is the lag players report.
REALITY1 RUBY | CLASSIC is on which Rust version?
The version in use at REALITY1 RUBY | CLASSIC: Rust network protocol 2634 and build 167398, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.
Is REALITY1 RUBY | CLASSIC up, and how consistent is its uptime?
REALITY1 RUBY | CLASSIC is up. It is taking players now. The reported uptime puts its last restart at about 10 hours ago. 7 full days have passed with 100% uptime, 168 of 168 hours. First sighting by Rust Analytics: 13 September 2026.
Tags & Filters
What is the meaning of the tags on REALITY1 RUBY | CLASSIC?
These tags are published by REALITY1 RUBY | CLASSIC and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Slot count: 100; ts10 (Group limit): Team size caps at 10; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167398 (Build): It runs build 167398; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^b (Biweekly): One wipe every fortnight; ^v (Vanilla): Rust as Facepunch ships it: rates, kits and rules unchanged; ^o (Oxide): The plugin framework here is Oxide (uMod). The tags also carry its current players, queue and world creation time; this page shows them at the top.
REALITY1 RUBY | CLASSIC appears in which of the lists and filters on Rust Analytics?
On Rust Analytics, REALITY1 RUBY | CLASSIC matches these lists: Rust community servers and Vanilla Rust servers. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.
Connection
What is the process to join REALITY1 RUBY | CLASSIC?
The console route: start Rust, press F1, enter client.connect 45.11.95.83:9999. The page's Launch Rust button opens Rust through Steam and connects you instead. You can visit its website at https://discord.com/invite/g3Ju7DvZhF.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2634,^b,^v,gmrust,cs167398,ts10,^o
Game
gmrust
mp100
ts10
v2634
cs167398
ptrak
$r?
Wipe schedule
^b
Difficulty
^v
Mods and access
^o
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
