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RUST ANALYTICS
LIVE43,533PLY11,484SRV
QUOTE 45.126.209.12:28015 Online checked 12m ago

BELLAKOS

Players · last
0/ 30
+024h
0% full
Day range 0 5
7-day avg 1 peak 5
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 30
0% full
Change · 24h
+0
no reading a day ago
7-day average
1
peak 5
Rank
#3,931
top 18%
Rank · 7d ago
–
not ranked a week ago
Last wipe
3d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
108
player hours, last seven days
Map
3500
Procedural Map · seed 648252
First seen
11 Oct 2026
no hostname published

Players

AveragePeak
0246810:0019:0004:0014:0023:0008:00

Hourly average and peak, UTC. Busiest hour of the two days: 5 players.

Server performance

05010015020010:0019:0004:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k11 Oct12 Oct13 Oct14 Oct

Top 18% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 405 on average322/350−39−10.8%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 354 on average199/200−14−6.4%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average180/200+16+9.9%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 332 on average198/200−18−8.5%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average38/250−2−4.6%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 280 on average184/225+2+1.1%

Quick answers

from the figures on this page

Map and Rules

How is BELLAKOS configured in terms of rules and settings?

The name of BELLAKOS carries no gather rate. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. VAC is active.

Which map is played on BELLAKOS?

The map on BELLAKOS is procedural, size 3,500, with seed 648252, and generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Player Count

Where does BELLAKOS sit in the rankings?

In the top 18% of all ranked servers, BELLAKOS is #3,931 on player hours over the last seven days.

How many players does BELLAKOS have?

0 of 30 slots on BELLAKOS are filled right now. The mean over the last seven days is 1 players, reaching 5 at its highest. At 04:00 UTC in the last 48 hours, it averaged 5 players, the busiest hour.

Wipe Schedule

When does BELLAKOS schedule its wipes?

The record holds too few of BELLAKOS's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 3 days 7 hours ago the current world was created.

Server Info

What is the server location for BELLAKOS?

For BELLAKOS, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 45.126.209.12:28015.

Is BELLAKOS performing well?

Average server fps for the last 48 hours is 93; the floor was 72. At its peak it held 71,318 entities: buildings, deployables and the rest of the world. The memory ceiling reached 2,323 MB. Low fps and growing entities are the source of felt lag.

BELLAKOS runs which version of Rust?

The version in use at BELLAKOS: Rust network protocol 2634 and build 167398, on Windows. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of BELLAKOS?

The server is live: BELLAKOS is online. 14 hours ago is when it last restarted, judging by the uptime it reports. 2 full days have passed with 100% uptime, 48 of 48 hours. 11 October 2026 is when Rust Analytics first saw it.

Server Tags

How should you interpret the tags on BELLAKOS?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp30 (Max players): Capacity: 30 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set, which BELLAKOS publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

BELLAKOS appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, BELLAKOS matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How to Join

What steps do I take to join BELLAKOS?

Type client.connect 45.126.209.12:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp30
Max players Capacity: 30 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167398
Build Game build: 167398.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.