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RUST ANALYTICS
LIVE81,281PLY11,717SRV
QUOTE 45.126.209.250:28015 Offline checked 6d ago

[DH Production] 2xPvE: Running Wanderer

quad moddedoxidesoftcore
Players · last
0/ 80
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 80
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,901
top 71%
Rank · 7d ago
#16,709
808 places up
Last wipe
12d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
quad
players per team
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
2 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct4 Oct7 Oct9 Oct12 Oct14 Oct

Top 71% of all ranked servers, and #628 of the quad servers (top 76%). Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 02:26 UTC12d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1 Asgard 2服 中国|官方|二倍|软核新手服 10.10更EA · quad · biweekly · 2 on average2/233−1−41.5%
2[RU] Seven Rust [Solo] Для НовичковEU · quad · monthly · 1 on average4/200+3+300.0%
3Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo!EU · quad · monthly · 1 on average3/100+1+28.6%
4[EA] Softcore 1quad · monthly · 116 on average148/350+13+9.8%
5[EU] Facepunch Softcore 1EU · quad · monthly · 100 on average109/400−26−19.3%
6Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 58 on average40/150+2+6.0%

Quick answers

from the figures on this page

Server Rules

How is [DH Production] 2xPvE: Running Wanderer configured in terms of rules and settings?

The name of [DH Production] 2xPvE: Running Wanderer carries no gather rate. A maximum of 4 players per group is set through quad. It runs softcore, Facepunch's easier mode: you keep part of your loot. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. VAC is active.

What is the current map on [DH Production] 2xPvE: Running Wanderer?

[DH Production] 2xPvE: Running Wanderer uses a procedural map, which the game generates.

Player Count

What position does [DH Production] 2xPvE: Running Wanderer hold in the server rankings?

For the last seven days, [DH Production] 2xPvE: Running Wanderer holds rank #15,901 on player hours, in the top 71% of all ranked servers. Among servers in quad, it stands at #628.

What is the population on [DH Production] 2xPvE: Running Wanderer?

At present, [DH Production] 2xPvE: Running Wanderer is offline; the last sighting was 6 days 15 hours ago. Average players over the last seven days: 0.

Wipe Cycle

What happens on wipe day at [DH Production] 2xPvE: Running Wanderer?

The average peak across its recent wipes is 0 players. On the latest wipe, 0 hours after the wipe, the crowd peaked.

On what cycle does [DH Production] 2xPvE: Running Wanderer wipe?

There are too few wipes on record for [DH Production] 2xPvE: Running Wanderer to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 12 days 13 hours.

Server Overview

What is the location of [DH Production] 2xPvE: Running Wanderer?

No region is published by [DH Production] 2xPvE: Running Wanderer. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 45.126.209.250:28015.

What Rust version is [DH Production] 2xPvE: Running Wanderer running?

Rust network protocol 2634 and build 166494 on Windows is what [DH Production] 2xPvE: Running Wanderer runs. Your game needs the same protocol to get in; Steam takes care of the update.

Is [DH Production] 2xPvE: Running Wanderer up, and how consistent is its uptime?

Offline at this moment: [DH Production] 2xPvE: Running Wanderer. Last seen 6 days 15 hours ago. The last 7 full days give 15% uptime, 25 hours on out of 168. 2 October 2026 is when Rust Analytics first saw it.

Tags & Filters

What is the meaning of the tags on [DH Production] 2xPvE: Running Wanderer?

Published by [DH Production] 2xPvE: Running Wanderer for the game's server browser to read: gmsoftcore (Game mode): Softcore rules, which are gentler; mp80 (Max players): It holds 80 slots; ts4 (Group limit): Teams take no more than 4; v2634 (Protocol): To join, your game needs protocol 2634; cs166494 (Build): Build 166494; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded listing applies: plugins or settings change play. The top of this page and the tags both show its players now, its queue and when its world was made.

[DH Production] 2xPvE: Running Wanderer appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, [DH Production] 2xPvE: Running Wanderer matches these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last 2 weeks.

Connection

What steps do I take to join [DH Production] 2xPvE: Running Wanderer?

The console route: start Rust, press F1, enter client.connect 45.126.209.250:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp80,ptrak,$r?,v2634,gmsoftcore,cs166494,ts4,^o^z

Game

gmsoftcore
Game mode Softcore rules, which are gentler.
mp80
Max players It holds 80 slots.
ts4
Group limit Teams take no more than 4.
v2634
Protocol To join, your game needs protocol 2634.
cs166494
Build Build 166494.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The Modded listing applies: plugins or settings change play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.