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RUST ANALYTICS
LIVE40,529PLY11,513SRV
QUOTE 45.140.129.120:11200 Online checked 13m ago

Rust Server by hoshi

teams off hardcore
Players · last
0/ 100
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 100
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,885
top 72%
Rank · 7d ago
–
not ranked a week ago
Last wipe
5d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
teams off
players per team
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3500
Procedural Map
First seen
11 Oct 2026
no hostname published

Players

AveragePeak
0123409:0018:0003:0013:0022:0007:00

Hourly average and peak, UTC.

Server performance

0510152009:0018:0003:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct13 Oct14 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[US East] Facepunch Hardcore 1NA · no group limit · monthly · 12 on average5/400−3−36.8%
2Reddit.com/r/PlayRust - EU HardcoreEU · no group limit · 12 on average7/200+3+90.9%
3[EU] Facepunch Hardcore 1EU · no group limit · monthly · 8 on average8/400+0+6.7%
4Rustopia.gg - US Hardcore TrioNA · no group limit · weekly · 5 on average1/75−2−69.2%
5Rustafied.com - AU HardcoreOC · no group limit · weekly · 5 on average14/100+12+460.0%
6Rustomatic - Hardcore - Monthly - No tech treeno group limit · 5 on average4/100−2−37.7%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on Rust Server by hoshi?

No gather rate is given in the name of Rust Server by hoshi. No group limit is published. hardcore is the mode, Facepunch's hardest mode. You can fight and raid other players. The server browser lists it under Community, as a community server. VAC is active.

What is the current map on Rust Server by hoshi?

Rust Server by hoshi uses a procedural map of size 3,500, generated by the game.

Player Count

What position does Rust Server by hoshi hold in the server rankings?

For the last seven days, Rust Server by hoshi holds rank #15,885 on player hours, in the top 72% of all ranked servers.

How many players does Rust Server by hoshi have?

On Rust Server by hoshi, 0 players are in now, out of 100 slots. Average players over the last seven days: 0.

Wipe Cycle

On what cycle does Rust Server by hoshi wipe?

No rhythm can be told for Rust Server by hoshi yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 5 days 17 hours.

Server Details

What is the location of Rust Server by hoshi?

For Rust Server by hoshi, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 45.140.129.120:11200 is its address.

What is the performance like on Rust Server by hoshi?

The last 48 hours average 10 server fps, the low being 10. At its peak it held 64,330 entities: buildings, deployables and the rest of the world. Memory use peaked at 2,284 MB. What players feel as lag is low fps together with a rising entity count.

Rust Server by hoshi runs which version of Rust?

Rust network protocol 2634 and build 167398 on Windows is what Rust Server by hoshi runs. The protocol has to match for you to join, and Steam applies that update.

How reliable is Rust Server by hoshi and is it currently online?

Online at this moment: Rust Server by hoshi. Its own uptime figure dates the last restart to roughly 4 days 2 hours ago. 3 full days have passed with 100% uptime, 72 of 72 hours. 11 October 2026 is when Rust Analytics first saw it.

Tags and Rankings

What is the meaning of the tags on Rust Server by hoshi?

These tags are published by Rust Server by hoshi and read by the game's server browser: gmhardcore (Game mode): Hardcore rules, which are tougher; mp100 (Max players): Slot count: 100; ts0 (Group limit): The team system is off; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167398 (Build): It runs build 167398; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set. Also in the tags and at the top of this page: current players, queue and world creation time.

Rust Server by hoshi appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include Rust Server by hoshi: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Hardcore; Last wipe: In the last week.

How to Join

What is the process to join Rust Server by hoshi?

The console route: start Rust, press F1, enter client.connect 45.140.129.120:11200. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmhardcore,cs167398,ts0

Game

gmhardcore
Game mode Hardcore rules, which are tougher.
mp100
Max players Slot count: 100.
ts0
Group limit The team system is off.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167398
Build It runs build 167398.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.