Name of Server as Shown on the Client Server List
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,948 top 72%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 5d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 8 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 402 on average | 465/500 | ▼−25−5.2% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 351 on average | 279/300 | ▼−29−9.3% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average | 158/200 | ▲+1+0.5% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 331 on average | 224/225 | ▼−73−24.6% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 29/250 | ▼−19−39.1% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 279 on average | 239/300 | ▼−5−2.0% |
Quick answers
from the figures on this pageServer Rules
How is Name of Server as Shown on the Client Server List configured in terms of rules and settings?
No gather rate is given in the name of Name of Server as Shown on the Client Server List. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. VAC is active.
What is the current map on Name of Server as Shown on the Client Server List?
A procedural map runs on Name of Server as Shown on the Client Server List, created by the game.
Activity
What is the rank of Name of Server as Shown on the Client Server List?
For the last seven days, Name of Server as Shown on the Client Server List holds rank #15,948 on player hours, in the top 72% of all ranked servers.
How full is Name of Server as Shown on the Client Server List?
At present, Name of Server as Shown on the Client Server List is offline; the last sighting was 5 days 17 hours ago. Average players over the last seven days: 0.
Wipe Schedule
When does Name of Server as Shown on the Client Server List schedule its wipes?
No rhythm can be told for Name of Server as Shown on the Client Server List yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 5 days 18 hours ago the current world was created.
Server Overview
Where can Name of Server as Shown on the Client Server List be found?
For Name of Server as Shown on the Client Server List, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 45.147.120.201:28015.
What Rust version is Name of Server as Shown on the Client Server List running?
The build is Rust network protocol 2633 and build 165217 on Windows, running on Name of Server as Shown on the Client Server List. Your game needs the same protocol to get in; Steam takes care of the update.
Is Name of Server as Shown on the Client Server List up, and how consistent is its uptime?
Offline at this moment: Name of Server as Shown on the Client Server List. Last seen 5 days 17 hours ago. 5 full days have passed with 0% uptime, 0 of 120 hours. The earliest Rust Analytics saw it was 8 October 2026.
Tags and Rankings
How should you interpret the tags on Name of Server as Shown on the Client Server List?
These tags are published by Name of Server as Shown on the Client Server List and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Slot count: 10; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): To join, your game needs protocol 2633; cs165217 (Build): Build 165217; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set. The top of this page and the tags both show its players now, its queue and when its world was made.
Where does Name of Server as Shown on the Client Server List show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature Name of Server as Shown on the Client Server List: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Connection
What steps do I take to join Name of Server as Shown on the Client Server List?
Type client.connect 45.147.120.201:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp10
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.