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RUST ANALYTICS
LIVE85,654PLY11,708SRV
QUOTE 45.156.114.163:28015 Offline checked 28d ago

MollyRust

Players · last
1/ 10
n/a24h
10% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 10
10% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#14,507
no region published
Rank · 7d ago
–
not ranked a week ago
Last wipe
28d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
16 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average525/575+74+16.5%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 339 on average456/500+6+1.3%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 332 on average253/250−25−9.1%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 321 on average429/475+13+3.2%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 297 on average42/250−32−43.5%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 272 on average376/450+45+13.5%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on MollyRust?

No gather rate appears in the name of MollyRust. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. VAC is active.

What is the current map on MollyRust?

MollyRust uses a procedural map, which the game generates.

Player Count

Where does MollyRust sit in the rankings?

In the top – of all ranked servers, MollyRust is #14,507 on player hours over the last seven days.

How full is MollyRust?

Right now, MollyRust is offline; the last sighting was 28 days 2 hours ago.

Wipe Schedule

When does MollyRust schedule its wipes?

There are too few wipes on record for MollyRust to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 28 days 2 hours ago the current world was created.

Server Info

Where can MollyRust be found?

There is no region published for MollyRust. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 45.156.114.163:28015.

MollyRust runs which version of Rust?

The build is Rust network protocol 2633 and build 163794 on Windows, running on MollyRust. The protocol has to match for you to join, and Steam applies that update.

Is MollyRust up, and how consistent is its uptime?

MollyRust is down. The last time we saw it was 28 days 2 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. First sighting by Rust Analytics: 16 September 2026.

Tags & Filters

What is the meaning of the tags on MollyRust?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Your game must run protocol 2633 to connect; cs163794 (Build): Build 163794; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set, which MollyRust publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

MollyRust appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include MollyRust: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

How can I connect to MollyRust?

Type client.connect 45.156.114.163:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players It holds 10 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol Your game must run protocol 2633 to connect.
cs163794
Build Build 163794.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.