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RUST ANALYTICS
LIVE38,465PLY11,453SRV
QUOTE 45.173.193.34:28015 Offline checked 12d ago

Name of Server as Shown on the Client Server List

Players · last
1/ 10
n/a24h
10% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 10
10% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#13,885
top 60%
Rank · 7d ago
#10,904
2981 places down
Last wipe
12d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
1 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 406 on average275/250−46−14.4%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 355 on average158/200−21−11.7%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 336 on average212/250+35+19.8%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 333 on average157/200−25−13.7%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average23/250−16−41.6%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 281 on average121/150−47−27.9%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on Name of Server as Shown on the Client Server List?

No gather rate is given in the name of Name of Server as Shown on the Client Server List. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is enabled.

Which map is played on Name of Server as Shown on the Client Server List?

The game generates the procedural map on Name of Server as Shown on the Client Server List.

Population

What position does Name of Server as Shown on the Client Server List hold in the server rankings?

In the top 60% of all ranked servers, Name of Server as Shown on the Client Server List is #13,885 on player hours over the last seven days.

How many players does Name of Server as Shown on the Client Server List have?

At present, Name of Server as Shown on the Client Server List is offline; the last sighting was 12 days 8 hours ago.

Wipe Frequency

How often does Name of Server as Shown on the Client Server List wipe?

No rhythm can be told for Name of Server as Shown on the Client Server List yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 12 days 19 hours.

Server Info

What is the server location for Name of Server as Shown on the Client Server List?

There is no region published for Name of Server as Shown on the Client Server List. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 45.173.193.34:28015 is its address.

Name of Server as Shown on the Client Server List is on which Rust version?

Rust network protocol 2634 and build 166561 on Windows is what Name of Server as Shown on the Client Server List runs. Joining requires the same protocol on your game, which Steam updates.

How reliable is Name of Server as Shown on the Client Server List and is it currently online?

Offline at this moment: Name of Server as Shown on the Client Server List. Last seen 12 days 8 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. The earliest Rust Analytics saw it was 1 October 2026.

Tags & Filters

What is the meaning of the tags on Name of Server as Shown on the Client Server List?

These tags are published by Name of Server as Shown on the Client Server List and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): It holds 10 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166561 (Build): Build 166561; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does Name of Server as Shown on the Client Server List show up in Rust Analytics lists and filters?

These Rust Analytics lists include Name of Server as Shown on the Client Server List: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

What steps do I take to join Name of Server as Shown on the Client Server List?

The console route: start Rust, press F1, enter client.connect 45.173.193.34:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166561,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players It holds 10 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs166561
Build Build 166561.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.