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RUST ANALYTICS
LIVE70,423PLY11,690SRV
QUOTE 45.187.110.41:28015 Offline checked 12d ago

Rust Legacy Definitive - Teste Save Singleplayer

Players · last
0/ 1000
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 1000
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,674
top 70%
Rank · 7d ago
#10,971
5703 places down
Last wipe
–
no schedule published
Next wipe
–
no wipe seen yet
Group limit
not published
players per team
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
rust_island_2013
First seen
16 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 410 on average349/400+71+25.6%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 361 on average356/400+120+50.7%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 346 on average306/325−80−20.7%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 337 on average336/375+133+65.2%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average64/250+3+4.8%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 283 on average277/400+58+26.5%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on Rust Legacy Definitive - Teste Save Singleplayer?

No gather rate is given in the name of Rust Legacy Definitive - Teste Save Singleplayer. The server does not state any group limit. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.

Player Count

Where does Rust Legacy Definitive - Teste Save Singleplayer sit in the rankings?

In the top 70% of all ranked servers, Rust Legacy Definitive - Teste Save Singleplayer is #16,674 on player hours over the last seven days.

How many players does Rust Legacy Definitive - Teste Save Singleplayer have?

Right now, Rust Legacy Definitive - Teste Save Singleplayer is offline; the last sighting was 12 days 18 hours ago.

Wipe Frequency

When does Rust Legacy Definitive - Teste Save Singleplayer schedule its wipes?

No rhythm can be told for Rust Legacy Definitive - Teste Save Singleplayer yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC.

Server Details

What is the server location for Rust Legacy Definitive - Teste Save Singleplayer?

There is no region published for Rust Legacy Definitive - Teste Save Singleplayer. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 45.187.110.41:28015.

Rust Legacy Definitive - Teste Save Singleplayer runs which version of Rust?

The version in use at Rust Legacy Definitive - Teste Save Singleplayer: Rust network protocol 1069, on Windows. Joining requires the same protocol on your game, which Steam updates.

Is Rust Legacy Definitive - Teste Save Singleplayer up, and how consistent is its uptime?

No response from Rust Legacy Definitive - Teste Save Singleplayer. It was last seen 12 days 18 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. First sighting by Rust Analytics: 16 September 2026.

Tags & Filters

What is the meaning of the tags on Rust Legacy Definitive - Teste Save Singleplayer?

These tags are published by Rust Legacy Definitive - Teste Save Singleplayer and read by the game's server browser: mp1000 (Max players): Slot count: 1,000; v1069 (Protocol): To join, your game needs protocol 1069; rust (Custom tag): A non-standard tag, added by the owner or through a plugin. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does Rust Legacy Definitive - Teste Save Singleplayer show up in Rust Analytics lists and filters?

These Rust Analytics lists include Rust Legacy Definitive - Teste Save Singleplayer: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all.

Connection

What is the process to join Rust Legacy Definitive - Teste Save Singleplayer?

The console route: start Rust, press F1, enter client.connect 45.187.110.41:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as rust,mp1000,v1069

Game

mp1000
Max players Slot count: 1,000.
v1069
Protocol To join, your game needs protocol 1069.

Other

rust
Custom tag A non-standard tag, added by the owner or through a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.