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RUST ANALYTICS
LIVE49,513PLY11,536SRV
QUOTE 45.190.41.202:28015 Online checked 10m ago

teste123

Players · last
0/ 50
+024h
0% full
Day range 0 1
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#15,560
top 70%
Rank · 7d ago
–
not ranked a week ago
Last wipe
19h ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3000
Procedural Map · seed 689777
First seen
14 Oct 2026
no hostname published

Players

AveragePeak
00.250.50.75115:0019:0022:0002:0005:0009:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

05010015020015:0019:0022:0002:0005:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct15 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 392 on average344/350−134−28.0%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 329 on average206/200−93−31.2%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 324 on average133/200−24−15.4%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 312 on average234/225−2−0.8%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 295 on average35/250+5+15.4%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 267 on average221/250−28−11.1%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on teste123?

The name of teste123 carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. VAC is active.

Which map is played on teste123?

teste123 uses a procedural map of size 3,000 with seed 689777, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Player Count

Where does teste123 sit in the rankings?

For the last seven days, teste123 holds rank #15,560 on player hours, in the top 70% of all ranked servers.

How full is teste123?

0 of 50 slots on teste123 are filled right now. The seven-day average is 0 players, with a peak of 1. At 15:00 UTC in the last 48 hours, it averaged 0 players, the busiest hour.

Wipe Frequency

When does teste123 schedule its wipes?

No rhythm can be told for teste123 yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 19 hours.

Server Details

Where can teste123 be found?

No region is published by teste123. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 45.190.41.202:28015.

Is teste123 performing well?

Server fps over the last 48 hours: 148 on average, 118 at the lowest. The entity count reached 48,565, covering buildings, deployables and all else in the world. Memory use peaked at 1,611 MB. Low fps and growing entities are the source of felt lag.

What Rust version is teste123 running?

The build is Rust network protocol 2634 and build 167781 on Windows, running on teste123. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of teste123?

Online at this moment: teste123. 18 hours ago is when it last restarted, judging by the uptime it reports. First sighting by Rust Analytics: 14 October 2026.

Tags and Rankings

How should you interpret the tags on teste123?

Published by teste123 for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): Slot count: 50; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Build 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent. The tags also carry its current players, queue and world creation time; this page shows them at the top.

teste123 appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature teste123: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Joining the Server

What steps do I take to join teste123?

Type client.connect 45.190.41.202:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp50
Max players Slot count: 50.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167781
Build Build 167781.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.