teste123
Key statistics
the figures behind the quote- Players now
- 0/ 50 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak 1
- Rank
- #15,560 top 70%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 19h ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 3000 Procedural Map · seed 689777
- First seen
- 14 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 392 on average | 344/350 | ▼−134−28.0% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 329 on average | 206/200 | ▼−93−31.2% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 324 on average | 133/200 | ▼−24−15.4% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 312 on average | 234/225 | ▼−2−0.8% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 295 on average | 35/250 | ▲+5+15.4% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 267 on average | 221/250 | ▼−28−11.1% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on teste123?
The name of teste123 carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. VAC is active.
Which map is played on teste123?
teste123 uses a procedural map of size 3,000 with seed 689777, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.
Player Count
Where does teste123 sit in the rankings?
For the last seven days, teste123 holds rank #15,560 on player hours, in the top 70% of all ranked servers.
How full is teste123?
0 of 50 slots on teste123 are filled right now. The seven-day average is 0 players, with a peak of 1. At 15:00 UTC in the last 48 hours, it averaged 0 players, the busiest hour.
Wipe Frequency
When does teste123 schedule its wipes?
No rhythm can be told for teste123 yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 19 hours.
Server Details
Where can teste123 be found?
No region is published by teste123. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 45.190.41.202:28015.
Is teste123 performing well?
Server fps over the last 48 hours: 148 on average, 118 at the lowest. The entity count reached 48,565, covering buildings, deployables and all else in the world. Memory use peaked at 1,611 MB. Low fps and growing entities are the source of felt lag.
What Rust version is teste123 running?
The build is Rust network protocol 2634 and build 167781 on Windows, running on teste123. Joining requires the same protocol on your game, which Steam updates.
What is the uptime and reliability of teste123?
Online at this moment: teste123. 18 hours ago is when it last restarted, judging by the uptime it reports. First sighting by Rust Analytics: 14 October 2026.
Tags and Rankings
How should you interpret the tags on teste123?
Published by teste123 for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): Slot count: 50; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Build 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent. The tags also carry its current players, queue and world creation time; this page shows them at the top.
teste123 appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature teste123: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
Joining the Server
What steps do I take to join teste123?
Type client.connect 45.190.41.202:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp50
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.