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RUST ANALYTICS
LIVE45,909PLY11,499SRV
QUOTE 45.237.131.60:28019 Offline SA checked 5d ago

ILHA CLT SOLO/DUO QUINZENAL (ORIGINAL)

vanillacarbon
Players · last
3/ 60
n/a24h
5% full
7-day avg 4 peak 14
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
3/ 60
5% full
Change · 24h
n/a
no reading a day ago
7-day average
4
peak 14
Rank
#3,664
top 16% · #104 in SA
Rank · 7d ago
#1,603
2061 places down
Last wipe
12d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
128
player hours, last seven days
Map
3500
Procedural Map · seed 1619460756
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 16% of all ranked servers, top 46% in SA. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
6 days
between real wipes
wipe-day peak
16
players, last three wipes
crowd held
100%
of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctFri 25 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 16, 47 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 21:01 UTC FW12d ago 16 – running 1
Fri 25 Sep, 21:01 UTC18d ago 15 held half 6 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - BR LongSA · groups of 12+ · monthly · 169 on average47/200−2−4.7%
2Rustoria.co - BR MainSA · groups of 16+ · weekly · 152 on average5/250−11−69.4%
3[LATAM] Sudamerica United | 08/10 WipeSA · groups of 32+ · monthly · 59 on average5/200−3−36.8%
4ARENA BR SOLO | VANILLA | LATAM |SA · groups of 8+ · biweekly · 40 on average8/200−2−22.6%
5[BR] CLT Rustico SOLO/DUO Full Wipe [11/10]SA · groups of 8+ · biweekly · 37 on average11/150+0+0.0%
6[BR/LATAM] Rust Na Veia | MAX 4 | WIPE 13/10 18HSA · groups of 8+ · weekly · 23 on average1/200−3−77.4%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on ILHA CLT SOLO/DUO QUINZENAL (ORIGINAL)?

No gather rate appears in the name of ILHA CLT SOLO/DUO QUINZENAL (ORIGINAL). Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. Plugin count: Carbon. It uses the term vanilla for itself: no altered rates, kits or rules: the game as Facepunch ships it. VAC, Valve's anti-cheat, is enabled.

Which map is played on ILHA CLT SOLO/DUO QUINZENAL (ORIGINAL)?

ILHA CLT SOLO/DUO QUINZENAL (ORIGINAL) uses a procedural map of size 3,500 with seed 1619460756, generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Population

Where does ILHA CLT SOLO/DUO QUINZENAL (ORIGINAL) sit in the rankings?

On seven-day player hours, ILHA CLT SOLO/DUO QUINZENAL (ORIGINAL) sits at #3,664, in the top 16% across ranked servers and #104 in South America.

What is the population on ILHA CLT SOLO/DUO QUINZENAL (ORIGINAL)?

Right now, ILHA CLT SOLO/DUO QUINZENAL (ORIGINAL) is offline; the last sighting was 5 days 19 hours ago. Average players over seven days: 4; peak: 14.

Wipe Cycle

What happens on wipe day at ILHA CLT SOLO/DUO QUINZENAL (ORIGINAL)?

An average of 16 players marked the busiest point of its recent wipes. 47 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

How often does ILHA CLT SOLO/DUO QUINZENAL (ORIGINAL) wipe?

There are too few wipes on record for ILHA CLT SOLO/DUO QUINZENAL (ORIGINAL) to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 12 days 13 hours old.

Server Info

What is the location of ILHA CLT SOLO/DUO QUINZENAL (ORIGINAL)?

The SA tag and South America are what ILHA CLT SOLO/DUO QUINZENAL (ORIGINAL) lists for itself. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 45.237.131.60:28019 is its address.

ILHA CLT SOLO/DUO QUINZENAL (ORIGINAL) runs which version of Rust?

The build is Rust network protocol 2634 and build 167231 on Windows, running on ILHA CLT SOLO/DUO QUINZENAL (ORIGINAL). Your game needs the same protocol to get in; Steam takes care of the update.

Is ILHA CLT SOLO/DUO QUINZENAL (ORIGINAL) up, and how consistent is its uptime?

No response from ILHA CLT SOLO/DUO QUINZENAL (ORIGINAL). It was last seen 5 days 19 hours ago. 23% is its uptime for the last 7 full days, 39 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Server Tags

How should you interpret the tags on ILHA CLT SOLO/DUO QUINZENAL (ORIGINAL)?

Published by ILHA CLT SOLO/DUO QUINZENAL (ORIGINAL) for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp60 (Max players): Slot count: 60; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs167231 (Build): Build 167231; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^v (Vanilla): No altered rates, kits or rules: the game as Facepunch ships it; ^y (Carbon): Carbon provides the plugin framework; SA (South America): The server browser files it under South America. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does ILHA CLT SOLO/DUO QUINZENAL (ORIGINAL) show up in Rust Analytics lists and filters?

These Rust Analytics lists include ILHA CLT SOLO/DUO QUINZENAL (ORIGINAL): Rust community servers and Vanilla Rust servers. It appears under these filters on the server list: Region: South America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Vanilla ^v and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

What is the process to join ILHA CLT SOLO/DUO QUINZENAL (ORIGINAL)?

The console route: start Rust, press F1, enter client.connect 45.237.131.60:28019. The page's Launch Rust button opens Rust through Steam and connects you instead. For more information, go to https://discord.com/invite/MGveXg7yf4.

Server tags

what each one means

Published as mp60,ptrak,$r?,v2634,^y,^v,SA,gmrust,cs167231,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp60
Max players Slot count: 60.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol To join, your game needs protocol 2634.
cs167231
Build Build 167231.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Difficulty

^v
Vanilla No altered rates, kits or rules: the game as Facepunch ships it.

Mods and access

^y
Carbon Carbon provides the plugin framework.

Region

SA
South America The server browser files it under South America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.