Project Pulsar
Key statistics
the figures behind the quote- Players now
- 0/ 40 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,983 top 71% · #1552 in NA
- Rank · 7d ago
- #9,162 ▼6821 places down
- Last wipe
- 3d ago monthly schedule
- Next wipe
- 22d 22h Thu 5 Nov, 19:00 UTC FW
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 4000 Procedural Map · seed 1
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes only- usual gap
- 18.8 days between real wipes
- wipe-day peak
- 0 players, last three wipes
Coming wipes
- 22d 22hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 19:57 UTC3d ago | 0 | – | running | 0 |
| Tue 22 Sep, 00:45 UTC21d ago | 0 | – | 18.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 66 on average | 71/200 | ▼−2−3.3% | |
| 2 | [US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 65 on average | 45/200 | ▼−26−36.5% | |
| 3 | Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 62 on average | 63/100 | ▲+3+4.4% | |
| 4 | Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 50 on average | 47/100 | ▲+6+13.7% | |
| 5 | [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 42 on average | 48/150 | ▼−7−12.6% | |
| 6 | RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More!NA · groups of 8+ · monthly · 27 on average | 25/420 | ▼−15−37.8% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on Project Pulsar?
No gather rate is given in the name of Project Pulsar. The default group size of 8 players applies here. pve is the mode, no combat against other players. Modded is its category in the server browser; plugins or settings modify the game. Carbon plugins are in use. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on Project Pulsar?
The map on Project Pulsar is procedural, size 4,000, with seed 1, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.
Activity
What is the rank of Project Pulsar?
In the top 71% of all ranked servers, Project Pulsar is #15,983 on player hours over the last seven days and #1,552 in North America.
What is the population on Project Pulsar?
0 of 40 slots on Project Pulsar are filled right now. Average players over the last seven days: 0.
Wipe Schedule
What happens on wipe day at Project Pulsar?
The average peak across its recent wipes is 0 players. 0 hours after the latest wipe, the crowd reached its peak.
On what cycle does Project Pulsar wipe?
Once a month, at the force wipe, Project Pulsar wipes. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, and every Rust server wipes then. Its world now is 3 days old. A monthly wipe schedule is published in its tags.
Server Details
Where can Project Pulsar be found?
The NA tag and North America are what Project Pulsar lists for itself. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 45.45.237.89:28015.
Is Project Pulsar performing well?
Server fps over the last 48 hours: 82 on average, 60 at the lowest. The entity count reached 94,185, covering buildings, deployables and all else in the world. Up to 3,358 MB of memory was used. A climbing entity count plus low fps is the lag players report.
What Rust version is Project Pulsar running?
The version in use at Project Pulsar: Rust network protocol 2634 and build 167398, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.
How reliable is Project Pulsar and is it currently online?
The server is live: Project Pulsar is online. 2 days 23 hours ago is when it last restarted, judging by the uptime it reports. 100% is its uptime for the last 7 full days, 168 of 168 hours. First sighting by Rust Analytics: 13 September 2026.
Server Tags
How should you interpret the tags on Project Pulsar?
These tags are published by Project Pulsar and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): It holds 40 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167398 (Build): It runs build 167398; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^p (PvE): The world is the danger here, not other players; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; ^y (Carbon): The plugin framework here is Carbon; NA (North America): The browser places this server in North America. Also in the tags and at the top of this page: current players, queue and world creation time.
Project Pulsar appears in which of the lists and filters on Rust Analytics?
These Rust Analytics lists include Project Pulsar: Modded Rust servers, Best Rust PvE servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
How to Join
How can I connect to Project Pulsar?
Type client.connect 45.45.237.89:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp40,ptrak,$r?,v2634,^z,^y,^m,NA,^p,gmrust,cs167398,ts8
Game
gmrust
mp40
ts8
v2634
cs167398
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
Mods and access
^z
^y
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.