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RUST ANALYTICS
LIVE50,243PLY11,519SRV
QUOTE 45.47.225.81:28015 Offline checked 3h ago

nate

Players · last
0/ 10
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,947
top 72%
Rank · 7d ago
#9,811
6136 places down
Last wipe
9d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
16 Sep 2026
no hostname published

Players

AveragePeak
0123401:0002:0003:0005:0006:0007:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 10:49 UTC9d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 403 on average447/425+18+4.2%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 352 on average265/250−6−2.1%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average161/200+11+7.1%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 332 on average189/250−55−22.5%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average29/250−17−37.4%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 280 on average226/250+22+10.7%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on nate?

The name of nate carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.

Which map is played on nate?

nate uses a procedural map, which the game generates.

Player Count

Where does nate sit in the rankings?

In the top 72% of all ranked servers, nate is #15,947 on player hours over the last seven days.

How full is nate?

Right now, nate is offline; the last sighting was 3 hours ago. Average players over the last seven days: 0.

Wipe Schedule

What can you expect on wipe day for nate?

The average peak across its recent wipes is 1 players. 1 hours after the latest wipe, the crowd reached its peak.

When does nate schedule its wipes?

The record holds too few of nate's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 9 days old.

Server Info

What is the server location for nate?

There is no region published for nate. Rust Analytics reports the location a server claims, not the machine's actual location. 45.47.225.81:28015 is its address.

nate runs which version of Rust?

Rust network protocol 2634 and build 166652 on Windows is what nate runs. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of nate?

Offline at this moment: nate. Last seen 3 hours ago. 7 full days have passed with 5% uptime, 9 of 168 hours. The earliest Rust Analytics saw it was 16 September 2026.

Tags and Rankings

How should you interpret the tags on nate?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): Build 166652; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set, which nate publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does nate show up in Rust Analytics lists and filters?

On Rust Analytics, nate matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

How can I connect to nate?

The console route: start Rust, press F1, enter client.connect 45.47.225.81:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Slot count: 10.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs166652
Build Build 166652.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.