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RUST ANALYTICS
LIVE52,487PLY11,532SRV
QUOTE 45.88.230.30:28016 Online checked 10m ago

[FR] RUST-PACIFIC | RAID TIME | SOLO/DUO/TRIO/QUAD

oxide
Players · last
2/ 100
+224h
2% full
Day range 0 7
7-day avg 2 peak 7
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
2/ 100
2% full
Change · 24h
+2
no reading a day ago
7-day average
2
peak 7
Rank
#2,472
top 11%
Rank · 7d ago
#2,227
245 places down
Last wipe
4d ago
no schedule published
Next wipe
–
no rhythm it keeps
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
311
player hours, last seven days
Map
3000
Procedural Map · seed 36521
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0246812:0021:0006:0015:0000:0009:00

Hourly average and peak, UTC. Busiest hour of the two days: 7 players.

Server performance

010020030040012:0021:0006:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 11% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
7 days
between real wipes
on rhythm
67%
of its recent wipes
wipe-day peak
8
players, last three wipes
crowd held
0%
else halves by day 6

The first 48 hours of its last wipes

Fri 9 OctThu 1 OctFri 25 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 12 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 20:40 UTC4d ago 6 – running 1
Thu 1 Oct, 17:59 UTC FW12d ago 8 halved by day 7 8.1 days 1
Fri 25 Sep, 15:56 UTC18d ago 10 halved by day 1 6.1 days 1
Fri 18 Sep, 15:56 UTC25d ago 12 halved by day 6 7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 402 on average476/500−14−2.9%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 351 on average270/300−38−12.3%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average160/200+3+1.8%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 331 on average217/225−80−27.0%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average28/250−20−41.2%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 279 on average237/300−7−2.9%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on [FR] RUST-PACIFIC | RAID TIME | SOLO/DUO/TRIO/QUAD?

The name of [FR] RUST-PACIFIC | RAID TIME | SOLO/DUO/TRIO/QUAD carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. Plugin count: Oxide. VAC, Valve's anti-cheat, is enabled.

What is the current map on [FR] RUST-PACIFIC | RAID TIME | SOLO/DUO/TRIO/QUAD?

This page provides the published map file for the custom map of size 3,000 on [FR] RUST-PACIFIC | RAID TIME | SOLO/DUO/TRIO/QUAD.

Activity

What position does [FR] RUST-PACIFIC | RAID TIME | SOLO/DUO/TRIO/QUAD hold in the server rankings?

In the top 11% of all ranked servers, [FR] RUST-PACIFIC | RAID TIME | SOLO/DUO/TRIO/QUAD is #2,472 on player hours over the last seven days.

What is the population on [FR] RUST-PACIFIC | RAID TIME | SOLO/DUO/TRIO/QUAD?

2 of 100 slots on [FR] RUST-PACIFIC | RAID TIME | SOLO/DUO/TRIO/QUAD are filled at the moment. Average players over seven days: 2; peak: 7. The busiest hour in the last 48 hours was 18:00 UTC, with an average of 6 players.

Wipe Schedule

How does [FR] RUST-PACIFIC | RAID TIME | SOLO/DUO/TRIO/QUAD handle wipe day?

The average peak across its recent wipes is 8 players. On the latest wipe, 12 hours after the wipe, the crowd peaked. Half the peak was held until the next wipe in 0% of its recent wipes. If it did not hold, by day 6 the crowd dropped below half.

On what cycle does [FR] RUST-PACIFIC | RAID TIME | SOLO/DUO/TRIO/QUAD wipe?

There is no next wipe to predict for [FR] RUST-PACIFIC | RAID TIME | SOLO/DUO/TRIO/QUAD, which wipes at irregular times. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 4 days 14 hours ago the current world was created.

Server Details

What is the server location for [FR] RUST-PACIFIC | RAID TIME | SOLO/DUO/TRIO/QUAD?

There is no region published for [FR] RUST-PACIFIC | RAID TIME | SOLO/DUO/TRIO/QUAD. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 45.88.230.30:28016 is its address.

What is the performance like on [FR] RUST-PACIFIC | RAID TIME | SOLO/DUO/TRIO/QUAD?

The last 48 hours average 235 server fps, the low being 222. At its peak it held 50,741 entities: buildings, deployables and the rest of the world. Memory use peaked at 2,690 MB. Low fps and growing entities are the source of felt lag.

[FR] RUST-PACIFIC | RAID TIME | SOLO/DUO/TRIO/QUAD is on which Rust version?

Rust network protocol 2634 and build 167781 on Linux is what [FR] RUST-PACIFIC | RAID TIME | SOLO/DUO/TRIO/QUAD runs. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of [FR] RUST-PACIFIC | RAID TIME | SOLO/DUO/TRIO/QUAD?

The server is live: [FR] RUST-PACIFIC | RAID TIME | SOLO/DUO/TRIO/QUAD is online. 3 hours ago is when it last restarted, judging by the uptime it reports. 97% is its uptime for the last 7 full days, 163 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Server Tags

How should you interpret the tags on [FR] RUST-PACIFIC | RAID TIME | SOLO/DUO/TRIO/QUAD?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^o (Oxide): The plugin framework Oxide (uMod) is in use; rustmaps (Custom tag): This tag is custom, applied by the owner or a plugin rather than by Rust itself, which [FR] RUST-PACIFIC | RAID TIME | SOLO/DUO/TRIO/QUAD publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

[FR] RUST-PACIFIC | RAID TIME | SOLO/DUO/TRIO/QUAD appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, [FR] RUST-PACIFIC | RAID TIME | SOLO/DUO/TRIO/QUAD matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Joining the Server

How can I connect to [FR] RUST-PACIFIC | RAID TIME | SOLO/DUO/TRIO/QUAD?

The console route: start Rust, press F1, enter client.connect 45.88.230.30:28016. The page's Launch Rust button opens Rust through Steam and connects you instead. You can reach its website at https://rustpacific.fr.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o,rustmaps

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players Capacity: 100 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167781
Build Game build: 167781.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.

Other

rustmaps
Custom tag This tag is custom, applied by the owner or a plugin rather than by Rust itself.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.