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RUST ANALYTICS
LIVE33,516PLY11,452SRV
QUOTE 45.92.36.171:28015 Online checked 11m ago

[EU] Rust Nemesis | 1x Weekly Thursdays | Events | Raidable Bas

1x quad moddedoxide
Players · last
0/ 50
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,956
top 71%
Rank · 7d ago
#16,709
753 places up
Last wipe
21d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
quad
players per team
Gather rate
1x
read from the name
Score
0
player hours, last seven days
Map
2300
Procedural Map · seed 313917730
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123406:0015:0000:0010:0019:0004:00

Hourly average and peak, UTC.

Server performance

010020030040006:0015:0000:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 71% of all ranked servers, and #631 of the quad servers (top 77%). Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
1.2 days
between real wipes
wipe-day peak
2
players, last three wipes

The first 48 hours of its last wipes

Tue 22 SepMon 21 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 22 Sep, 18:11 UTC21d ago 2 – running 0
Mon 21 Sep, 13:54 UTC22d ago 2 – 1.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1LusoTuga Prime | EU | Vanilla | BiweeklyEU · quad · biweekly · 5 on average0/100+0
2#MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 09.10EU · quad · weekly · 5 on average1/80+0+0.0%
3[RU] Кубань PVP [Solo/Duo/Trio/Quad]EU · quad · 5 on average1/100+0+0.0%
4RUSTUGAL | EU/PT | Vanilla+EU · quad · 4 on average1/100+1
5[EU] Protobit: No Offline | Shared BPs | Max 4 | Linux FriendlyEU · quad · biweekly · 3 on average1/100+0−14.3%
6⦿ ICEFUSE Vanilla (Solo/Duo/Trio/Quad) JUST WIPEDEU · quad · weekly · 2 on average0/200+0

Quick answers

from the figures on this page

Map and Rules

How is [EU] Rust Nemesis | 1x Weekly Thursdays | Events | Raidable Bas configured in terms of rules and settings?

[EU] Rust Nemesis | 1x Weekly Thursdays | Events | Raidable Bas carries its gather rate in its name: 1x. The group limit is 4 players, set via quad. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.

Which map is played on [EU] Rust Nemesis | 1x Weekly Thursdays | Events | Raidable Bas?

[EU] Rust Nemesis | 1x Weekly Thursdays | Events | Raidable Bas uses a procedural map of size 2,300 with seed 313917730, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Population

What position does [EU] Rust Nemesis | 1x Weekly Thursdays | Events | Raidable Bas hold in the server rankings?

For the last seven days, [EU] Rust Nemesis | 1x Weekly Thursdays | Events | Raidable Bas holds rank #15,956 on player hours, in the top 71% of all ranked servers. In the quad group, it ranks #631.

How full is [EU] Rust Nemesis | 1x Weekly Thursdays | Events | Raidable Bas?

On [EU] Rust Nemesis | 1x Weekly Thursdays | Events | Raidable Bas, 0 players are in now, out of 50 slots. Average players over the last seven days: 0.

Wipe Frequency

What happens on wipe day at [EU] Rust Nemesis | 1x Weekly Thursdays | Events | Raidable Bas?

Recent wipes at this server drew an average peak of 2 players. 2 hours after the latest wipe, the crowd reached its peak.

When does [EU] Rust Nemesis | 1x Weekly Thursdays | Events | Raidable Bas schedule its wipes?

There are too few wipes on record for [EU] Rust Nemesis | 1x Weekly Thursdays | Events | Raidable Bas to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 21 days 11 hours old.

Server Info

Where can [EU] Rust Nemesis | 1x Weekly Thursdays | Events | Raidable Bas be found?

No region tag is published by [EU] Rust Nemesis | 1x Weekly Thursdays | Events | Raidable Bas, though its name points to Europe. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 45.92.36.171:28015.

How is the performance on [EU] Rust Nemesis | 1x Weekly Thursdays | Events | Raidable Bas?

The last 48 hours average 236 server fps, the low being 184. At its peak it held 23,389 entities: buildings, deployables and the rest of the world. The memory ceiling reached 1,248 MB. A climbing entity count plus low fps is the lag players report.

[EU] Rust Nemesis | 1x Weekly Thursdays | Events | Raidable Bas runs which version of Rust?

The build is Rust network protocol 2633 and build 164530 on Windows, running on [EU] Rust Nemesis | 1x Weekly Thursdays | Events | Raidable Bas. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is [EU] Rust Nemesis | 1x Weekly Thursdays | Events | Raidable Bas and is it currently online?

The server is live: [EU] Rust Nemesis | 1x Weekly Thursdays | Events | Raidable Bas is online. Its own uptime figure dates the last restart to roughly 1 hours ago. 7 full days have passed with 100% uptime, 168 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Tags and Rankings

How should you interpret the tags on [EU] Rust Nemesis | 1x Weekly Thursdays | Events | Raidable Bas?

Published by [EU] Rust Nemesis | 1x Weekly Thursdays | Events | Raidable Bas for the game's server browser to read: gmvanilla (Game mode): Survival in its vanilla form; mp50 (Max players): Slot count: 50; ts4 (Group limit): Team size caps at 4; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs164530 (Build): Build 164530; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: the game is changed by plugins or settings. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature [EU] Rust Nemesis | 1x Weekly Thursdays | Events | Raidable Bas?

The following Rust Analytics lists feature [EU] Rust Nemesis | 1x Weekly Thursdays | Events | Raidable Bas: Rust servers: Europe and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Gather rate: 1x.

Connection

How can I connect to [EU] Rust Nemesis | 1x Weekly Thursdays | Events | Raidable Bas?

Type client.connect 45.92.36.171:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmvanilla,cs164530,ts4,^o^z

Game

gmvanilla
Game mode Survival in its vanilla form.
mp50
Max players Slot count: 50.
ts4
Group limit Team size caps at 4.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs164530
Build Build 164530.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.